Maps: Working with the Map

The main entry point for visualization in LuciadCPillar is the map. You use a map to determine which layers to show, and to perform functions such as zooming in on particular areas, limiting the area that the user can see or interact with, determining world position of screen coordinates, and so forth. Here you can read about various topics related to the customization of your map, and learn a number of ways to tailor your map to the application you are building.

Basics

How-to guides

Reference guides