Index
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T
- T - Static variable in class com.luciad.input.KeyCode
-
A key code representing the 'T' key.
- tableName(String) - Method in class com.luciad.formats.geopackage.GeoPackageDataSource.Builder
-
Sets the name of the table that needs to be decoded.
- tan(StyleExpression<T>) - Static method in class com.luciad.layers.styles.expressions.StyleExpressionFactory
-
Creates an expression that takes the tangent of another expression.
- TargetDesignator - Enum constant in enum class com.luciad.symbology.military.MilitarySymbol.Modifier
-
Used in Fire Support operations to uniquely designate targets in accordance with STANAG 2147.
- TargetNumberExtension - Enum constant in enum class com.luciad.symbology.military.MilitarySymbol.Modifier
-
A sequentially assigned number identifying the individual elements in a target (STANAG 5519).
- targetPitch(double) - Method in class com.luciad.maps.MapNavigator.RotateAction
-
Sets the target pitch value of the 3D camera.
- targetRotation(Azimuth) - Method in class com.luciad.maps.MapNavigator.RotateAction
-
Sets the target angle of the 2D camera rotation.
- targetScale(MapScale) - Method in class com.luciad.maps.MapNavigator.ZoomAction
-
Sets the map scale to which to zoom to.
- targetYaw(Azimuth) - Method in class com.luciad.maps.MapNavigator.RotateAction
-
Sets the target yaw of the 3D camera.
- TeardownTime - Enum constant in enum class com.luciad.symbology.military.MilitarySymbol.Modifier
-
Equipment teardown time in minutes (text modifier).
- Terrain - Enum constant in enum class com.luciad.maps.Map.LocationMode
-
Defines the view-to-map transformation mode where, for a given view point (pixels) a corresponding position (in
Map
coordinates) on the terrain is provided. - tertiaryLabelStyle(TextStyle) - Method in class com.luciad.layers.grids.mgrs.MgrsGrid.Builder
-
Indicates the tertiary label style to use for the MGRS grid.
- tertiaryLineStyle(LineStyle) - Method in class com.luciad.layers.grids.mgrs.MgrsGrid.Builder
-
Indicates the tertiary line style to use for the MGRS grid.
- text(TextBlock) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
-
Sets the text block to use for the label.
- text(String) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
-
Sets the text to use for the label.
- text(String) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
-
Sets the text to draw.
- text(String) - Method in class com.luciad.layers.styles.complexstrokes.builders.TextPatternBuilder
-
Sets the text as a single line.
- text(List<String>) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
-
Sets the text to use for the label.
- text(List<String>) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
-
Sets the text to draw.
- text(List<String>) - Method in class com.luciad.layers.styles.complexstrokes.builders.TextPatternBuilder
-
Sets multiple lines of text, with each element being a separate line.
- text(List<String>, HorizontalAlignment) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
-
Sets the text to use for the label.
- text(List<String>, HorizontalAlignment) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
-
Sets the text to draw.
- TextBlock - Class in com.luciad.text
-
A class containing multiple lines of text with multiple styles.
- TextBlock.Builder - Class in com.luciad.text
-
A factory class that creates a
TextBlock
containing multiple lines of text with multiple styles. - TextBlock.LineBuilder - Class in com.luciad.text
-
A class representing a line of text with multiple words with different styles.
- textBuilder() - Static method in class com.luciad.layers.styles.complexstrokes.ComplexStrokePatternFactory
-
Creates a builder used to make patterns containing text.
- textColor(Color) - Method in class com.luciad.text.TextStyle.Builder
-
Sets the text color.
- TextPatternBuilder - Class in com.luciad.layers.styles.complexstrokes.builders
-
Creates a pattern containing text.
- textStyle(TextStyle) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
-
Sets the styling for the text.
- textStyle(TextStyle) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
-
Sets the styling for the text.
- textStyle(TextStyle) - Method in class com.luciad.layers.styles.complexstrokes.builders.TextPatternBuilder
-
Sets the style of the text.
- textStyle(TextStyle) - Method in class com.luciad.symbology.military.MilitarySymbolStyle.Builder
-
Sets the new text style to be used for all texts part of the symbol.
- TextStyle - Class in com.luciad.text
-
This class contains styling properties to determine how text is painted.
- TextStyle.Builder - Class in com.luciad.text
-
A builder class for creating text styles.
- textureCompressionEnabled(boolean) - Method in class com.luciad.layers.tileset3d.TileSet3DLayer.Builder
-
Configure whether to use GPU-compressed textures or not for tiled mesh data.
- thenBy(DataPropertyPath) - Method in class com.luciad.models.features.FeatureQuery.SortOperator
-
Creates a secondary sorting operator that is used as fallback when the main sorting operator encounters the same value.
- thenBy(DataPropertyPath, FeatureQuery.SortOrder) - Method in class com.luciad.models.features.FeatureQuery.SortOperator
-
Creates a secondary sorting operator that is used as fallback when the main sorting operator encounters the same value.
- Threading - Search tag in interface com.luciad.drawing.IIcon
- Section
- Three - Static variable in class com.luciad.input.KeyCode
-
A key code representing the '3' key.
- tileHeightPixels(long) - Method in class com.luciad.models.rasters.QuadTreeRasterModelBuilder
-
Defines the height in pixels for a single tile.
- TileSet3DLayer - Class in com.luciad.layers.tileset3d
- TileSet3DLayer.Builder - Class in com.luciad.layers.tileset3d
-
Builder
for theTileSet3DLayer
class. - tileWidthPixels(long) - Method in class com.luciad.models.rasters.QuadTreeRasterModelBuilder
-
Defines the width in pixels for a single tile.
- title(String) - Method in class com.luciad.layers.features.FeatureLayer.Builder
-
Sets the title to use for the layer.
- title(String) - Method in class com.luciad.layers.grids.lonlat.LonLatGridLayer.Builder
-
Sets the title to use for the layer.
- title(String) - Method in class com.luciad.layers.grids.mgrs.MgrsGridLayer.Builder
-
Sets the title to use for the layer.
- title(String) - Method in class com.luciad.layers.mbtiles.MbTilesFeatureLayer.Builder
-
Sets the title to use for the layer.
- title(String) - Method in class com.luciad.layers.rasters.RasterLayer.Builder
-
Sets the title to use for the layer.
- title(String) - Method in class com.luciad.layers.tileset3d.TileSet3DLayer.Builder
-
Sets the title to use for the layer.
- title(String) - Method in class com.luciad.models.ModelMetadata.Builder
-
Sets the title for the model.
- toAngle() - Method in class com.luciad.cartesian.Azimuth
- toAzimuth() - Method in class com.luciad.cartesian.Angle
- toIcon(Image) - Static method in class com.luciad.drawing.ImageIcon
-
Converts an
Image
to an Icon. - toIcon(MilitarySymbolStyle) - Method in class com.luciad.symbology.military.MilitarySymbol
-
Creates an icon based on this military symbol and the given style.
- toImage() - Method in class com.luciad.maps.Map.Renderer
- toLocation(Coordinate) - Method in class com.luciad.maps.MapNavigator.PanAction
-
Executes the pan action by moving the 'from'
Map
location (PanAction#from
orPanAction#fromViewLocation
) to the given location in view (device independent pixel) coordinates. - toLocation(Point) - Method in class com.luciad.maps.MapNavigator.ZoomAction
-
Sets the location (in
Map
coordinates) towards which theMapNavigator
will zoom. - Top - Enum constant in enum class com.luciad.drawing.VerticalAlignment
-
Indicates that the item's top sides are aligned vertically.
- toPattern() - Method in class com.luciad.grids.lonlat.LonLatFormat
-
Get the pattern string used to create this format.
- toString() - Method in class com.luciad.cartesian.Coordinate
- toString() - Method in class com.luciad.cartesian.Rectangle
- toString() - Method in class com.luciad.datamodels.DataModel
- toString() - Method in class com.luciad.datamodels.DataProperty
- toString() - Method in class com.luciad.datamodels.DataPropertyPath
- toString() - Method in class com.luciad.datamodels.DataType
- toString() - Method in class com.luciad.geodesy.CoordinateReference
- toString() - Method in class com.luciad.maps.MapScale
- toString() - Method in class com.luciad.models.MultilevelTileCoordinate
- toString() - Method in class com.luciad.net.http.HttpHeader
- toString() - Method in class com.luciad.net.UriQueryParameter
- TouchDownEvent - Class in com.luciad.input.touch
-
Implementation of
IInputEvent
that represents a pointer (typically a finger) being pressed on a touch surface. - TouchDownEvent(Coordinate, long) - Constructor for class com.luciad.input.touch.TouchDownEvent
-
Creates an event representing a point being pressed on a touch surface.
- TouchDragEvent - Class in com.luciad.input.touch
-
Implementation of
IInputEvent
that represents a touch drag gesture. - TouchDragEvent(Coordinate, Coordinate, long, EventStatus) - Constructor for class com.luciad.input.touch.TouchDragEvent
-
Create a touch drag event.
- TouchGestureRecognizer - Class in com.luciad.input.touch
-
This class generates high-level touch gesture events from low-level input events.
- TouchGestureRecognizer(IInputEventCallback, ITaskScheduler) - Constructor for class com.luciad.input.touch.TouchGestureRecognizer
-
Creates a
TouchGestureRecognizer
The generated high levelIInputEvent
s are passed to the given callback on the UI thread. - TouchLongPressEvent - Class in com.luciad.input.touch
-
Implementation of
IInputEvent
representing a long press touch event. - TouchLongPressEvent(Coordinate, EventStatus) - Constructor for class com.luciad.input.touch.TouchLongPressEvent
-
Creates a long press event.
- TouchPinchRotateEvent - Class in com.luciad.input.touch
-
Implementation of
IInputEvent
representing a 2 pointers gesture. - TouchPoint - Class in com.luciad.input.touch
-
Touch point that results from a user touch interaction.
- TouchPoint(Coordinate, TouchPointState, long) - Constructor for class com.luciad.input.touch.TouchPoint
-
Creates a touch point.
- TouchPointEvent - Class in com.luciad.input.touch
-
Touch point event, containing a collection of touch points.
- TouchPointEvent(List<TouchPoint>, ModifierKeys) - Constructor for class com.luciad.input.touch.TouchPointEvent
-
Creates a
TouchPointEvent
. - TouchPointState - Enum Class in com.luciad.input.touch
-
Indicates the state of a touch point.
- TouchTapEvent - Class in com.luciad.input.touch
-
Specialization of the
ClickEvent
class for touch events. - TouchTapEvent(Coordinate, long, long, ModifierKeys) - Constructor for class com.luciad.input.touch.TouchTapEvent
-
Creates a click event for a touch device.
- TouchUpEvent - Class in com.luciad.input.touch
-
Implementation of
IInputEvent
that represents a pointer being released from a touch surface. - TouchUpEvent(Coordinate, long) - Constructor for class com.luciad.input.touch.TouchUpEvent
-
Creates an event representing a pointer being released from a touch surface.
- Trace - Enum constant in enum class com.luciad.LogLevel
-
Indicates extremely detailed information that is probably only useful to the maintainer of the code.
- TrackNumber - Enum constant in enum class com.luciad.symbology.military.MilitarySymbol.Modifier
-
Track number.
- transform(Coordinate) - Method in class com.luciad.geodesy.Transformation
-
Transforms a point from the source reference to the target reference.
- transform(Bounds) - Method in class com.luciad.geodesy.Transformation
-
Transforms the bounds from the source reference to the target reference.
- transform(Point) - Method in class com.luciad.geodesy.Transformation
-
Transforms a point from the source reference to the target reference.
- Transformation - Class in com.luciad.geodesy
-
Provides transformations between a source and a target coordinate reference.
- translate(Coordinate) - Method in class com.luciad.geometries.Point
-
Returns a new Point instance with the translation vector applied.
- translate(Coordinate) - Method in class com.luciad.geometries.Polyline
-
Translates the entire polyline.
- translate(Coordinate) - Method in class com.luciad.geometries.PolylineRing
-
Translates the entire polyline ring.
- translate(Coordinate, EventStatus, ChangeStatus) - Method in interface com.luciad.edit.handles.ITranslateEditAction
-
Performs a translation.
- TranslateEditHandle - Class in com.luciad.edit.handles
-
This handle allows you to translate a feature by translating its geometry using
ITranslateEditAction
. - TranslateEditHandle(CoordinateReference, FeatureEditContext) - Constructor for class com.luciad.edit.handles.TranslateEditHandle
-
Creates a new translate handle that allows you to drag around a feature or geometry horizontally.
- translation(double, double, double) - Method in class com.luciad.layers.features.FeatureCanvas.Icon3DDrawCommand
-
Defines the distance by which coordinates are translated in the various axes direction of the 3D icon local reference.
- transparency(boolean) - Method in class com.luciad.layers.features.FeatureCanvas.Icon3DDrawCommand
-
Indicates whether transparent surfaces should be painted transparently.
- transparencyEnabled(boolean) - Method in class com.luciad.layers.tileset3d.TileSet3DLayer.Builder
-
Indicates whether transparent surfaces should be painted transparently.
- transparent(boolean) - Method in class com.luciad.formats.wms.WmsDataSource.Builder
-
Sets if the requested image should have a transparent background, provided that the image format supports transparency.
- triangleBuilder() - Static method in class com.luciad.layers.styles.complexstrokes.ComplexStrokePatternFactory
-
Creates a builder used to make patterns with a triangle shape.
- TrianglePatternBuilder - Class in com.luciad.layers.styles.complexstrokes.builders
-
Creates a pattern with a triangle shape.
- Two - Static variable in class com.luciad.input.KeyCode
-
A key code representing the '2' key.
- type(MgrsType) - Method in class com.luciad.layers.grids.mgrs.MgrsGridSetting.Builder
-
Indicates the MGRS type for which this setting applies.
- type(ComplexStrokePatternArrowType) - Method in class com.luciad.layers.styles.complexstrokes.builders.ArrowPatternBuilder
-
Sets the arrow's type.
- Type2dGriddedCoverage - Static variable in class com.luciad.formats.geopackage.GeoPackageTableMetadata
-
Type identifier for 2d gridded coverage.
- TypeFeatures - Static variable in class com.luciad.formats.geopackage.GeoPackageTableMetadata
-
Type identifier for features.
- TypeLabel - Enum constant in enum class com.luciad.symbology.military.MilitarySymbol.Modifier
-
Type of equipment (text modifier).
- Types - Search tag in com.luciad.layers.mbtiles.MbTilesFeatureLayer.Builder.style(String)
- Section
- TypeTiles - Static variable in class com.luciad.formats.geopackage.GeoPackageTableMetadata
-
Type identifier for tiled rasters.
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