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LuciadCPillar
2023.1.04
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T

T - Static variable in class com.luciad.input.KeyCode
A key code representing the 'T' key.
tableName(String) - Method in class com.luciad.formats.geopackage.GeoPackageDataSource.Builder
Sets the name of the table that needs to be decoded.
tan(StyleExpression<T>) - Static method in class com.luciad.layers.styles.expressions.StyleExpressionFactory
Creates an expression that takes the tangent of another expression.
targetPitch(double) - Method in class com.luciad.maps.MapNavigator.RotateAction
Sets the target pitch value of the 3D camera.
targetRotation(Azimuth) - Method in class com.luciad.maps.MapNavigator.RotateAction
Sets the target angle of the 2D camera rotation.
targetScale(MapScale) - Method in class com.luciad.maps.MapNavigator.ZoomAction
Sets the map scale to which to zoom to.
targetYaw(Azimuth) - Method in class com.luciad.maps.MapNavigator.RotateAction
Sets the target yaw of the 3D camera.
tertiaryLabelStyle(TextStyle) - Method in class com.luciad.layers.grids.mgrs.MgrsGrid.Builder
Indicates the tertiary label style to use for the MGRS grid.
tertiaryLineStyle(LineStyle) - Method in class com.luciad.layers.grids.mgrs.MgrsGrid.Builder
Indicates the tertiary line style to use for the MGRS grid.
text(String) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
Sets the text to use for the label.
text(TextBlock) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
Sets the text block to use for the label.
text(List<String>, HorizontalAlignment) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
Sets the text to use for the label.
text(List<String>) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
Sets the text to use for the label.
text(String) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
Sets the text to draw.
text(List<String>, HorizontalAlignment) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
Sets the text to draw.
text(List<String>) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
Sets the text to draw.
text(String) - Method in class com.luciad.layers.styles.complexstrokes.builders.TextPatternBuilder
Sets the text as a single line.
text(List<String>) - Method in class com.luciad.layers.styles.complexstrokes.builders.TextPatternBuilder
Sets multiple lines of text, with each element being a separate line.
TextBlock - Class in com.luciad.text
A class containing multiple lines of text with multiple styles.
TextBlock.Builder - Class in com.luciad.text
A factory class that creates a TextBlock containing multiple lines of text with multiple styles.
TextBlock.LineBuilder - Class in com.luciad.text
A class representing a line of text with multiple words with different styles.
textBuilder() - Static method in class com.luciad.layers.styles.complexstrokes.ComplexStrokePatternFactory
Creates a builder used to make patterns containing text.
textColor(Color) - Method in class com.luciad.text.TextStyle.Builder
Sets the text color.
TextPatternBuilder - Class in com.luciad.layers.styles.complexstrokes.builders
Creates a pattern containing text.
textStyle(TextStyle) - Method in class com.luciad.layers.features.FeatureCanvas.LabelDrawCommand
Sets the styling for the text.
textStyle(TextStyle) - Method in class com.luciad.layers.features.FeatureCanvas.TextDrawCommand
Sets the styling for the text.
textStyle(TextStyle) - Method in class com.luciad.layers.styles.complexstrokes.builders.TextPatternBuilder
Sets the style of the text.
textStyle(TextStyle) - Method in class com.luciad.symbology.military.MilitarySymbolStyle.Builder
Sets the new text style to be used for all texts part of the symbol.
TextStyle - Class in com.luciad.text
This class contains styling properties to determine how text is painted.
TextStyle.Builder - Class in com.luciad.text
A builder class for creating text styles.
textureCompressionEnabled(boolean) - Method in class com.luciad.layers.tileset3d.TileSet3DLayer.Builder
Configure whether to use GPU-compressed textures or not for tiled mesh data.
thenBy(DataPropertyPath, FeatureQuery.SortOrder) - Method in class com.luciad.models.features.FeatureQuery.SortOperator
Creates a secondary sorting operator that is used as fallback when the main sorting operator encounters the same value.
thenBy(DataPropertyPath) - Method in class com.luciad.models.features.FeatureQuery.SortOperator
Creates a secondary sorting operator that is used as fallback when the main sorting operator encounters the same value.
Three - Static variable in class com.luciad.input.KeyCode
A key code representing the '3' key.
tileHeightPixels(long) - Method in class com.luciad.models.rasters.QuadTreeRasterModelBuilder
Defines the height in pixels for a single tile.
TileSet3DLayer - Class in com.luciad.layers.tileset3d
A TileSet3DLayer is a Layer that can visualize 3D tiles.
TileSet3DLayer.Builder - Class in com.luciad.layers.tileset3d
Builder for the TileSet3DLayer class.
tileWidthPixels(long) - Method in class com.luciad.models.rasters.QuadTreeRasterModelBuilder
Defines the width in pixels for a single tile.
title(String) - Method in class com.luciad.layers.features.FeatureLayer.Builder
Sets the title to use for the layer.
title(String) - Method in class com.luciad.layers.grids.lonlat.LonLatGridLayer.Builder
Sets the title to use for the layer.
title(String) - Method in class com.luciad.layers.grids.mgrs.MgrsGridLayer.Builder
Sets the title to use for the layer.
title(String) - Method in class com.luciad.layers.rasters.RasterLayer.Builder
Sets the title to use for the layer.
title(String) - Method in class com.luciad.layers.tileset3d.TileSet3DLayer.Builder
Sets the title to use for the layer.
title(String) - Method in class com.luciad.models.ModelMetadata.Builder
Sets the title for the model.
toAngle() - Method in class com.luciad.cartesian.Azimuth
 
toAzimuth() - Method in class com.luciad.cartesian.Angle
 
toIcon(Image) - Static method in class com.luciad.drawing.ImageIcon
Converts an Image to an Icon.
toIcon(MilitarySymbolStyle) - Method in class com.luciad.symbology.military.MilitarySymbol
Creates an icon based on this military symbol and the given style.
toImage() - Method in class com.luciad.maps.Map.Renderer
Copies the current contents of the Map to an Image.
toLocation(Coordinate) - Method in class com.luciad.maps.MapNavigator.PanAction
Executes the pan action by moving the 'from' Map location (PanAction#from or PanAction#fromViewLocation) to the given location in view (device independent pixel) coordinates.
toLocation(Point) - Method in class com.luciad.maps.MapNavigator.ZoomAction
Sets the location (in Map coordinates) towards which the MapNavigator will zoom.
toPattern() - Method in class com.luciad.grids.lonlat.LonLatFormat
Get the pattern string used to create this format.
toString() - Method in class com.luciad.cartesian.Coordinate
 
toString() - Method in class com.luciad.cartesian.Rectangle
 
toString() - Method in class com.luciad.datamodels.DataModel
 
toString() - Method in class com.luciad.datamodels.DataProperty
 
toString() - Method in class com.luciad.datamodels.DataPropertyPath
 
toString() - Method in class com.luciad.datamodels.DataType
 
toString() - Method in class com.luciad.geodesy.CoordinateReference
 
toString() - Method in class com.luciad.maps.MapScale
 
toString() - Method in class com.luciad.models.MultilevelTileCoordinate
 
toString() - Method in class com.luciad.net.http.HttpHeader
 
toString() - Method in class com.luciad.net.UriQueryParameter
 
TouchDownEvent - Class in com.luciad.input.touch
Implementation of IInputEvent that represents a pointer (typically a finger) being pressed on a touch surface.
TouchDownEvent(Coordinate, long) - Constructor for class com.luciad.input.touch.TouchDownEvent
Creates an event representing a point being pressed on a touch surface.
TouchDragEvent - Class in com.luciad.input.touch
Implementation of IInputEvent that represents a touch drag gesture.
TouchDragEvent(Coordinate, Coordinate, long, EventStatus) - Constructor for class com.luciad.input.touch.TouchDragEvent
Create a touch drag event.
TouchGestureRecognizer - Class in com.luciad.input.touch
This class generates high-level touch gesture events from low-level input events.
TouchGestureRecognizer(IInputEventCallback, ITaskScheduler) - Constructor for class com.luciad.input.touch.TouchGestureRecognizer
Creates a TouchGestureRecognizer The generated high level IInputEvents are passed to the given callback on the UI thread.
TouchLongPressEvent - Class in com.luciad.input.touch
Implementation of IInputEvent representing a long press touch event.
TouchLongPressEvent(Coordinate, EventStatus) - Constructor for class com.luciad.input.touch.TouchLongPressEvent
Creates a long press event.
TouchPinchRotateEvent - Class in com.luciad.input.touch
Implementation of IInputEvent representing a 2 pointers gesture.
TouchPoint - Class in com.luciad.input.touch
Touch point that results from a user touch interaction.
TouchPoint(Coordinate, TouchPointState, long) - Constructor for class com.luciad.input.touch.TouchPoint
Creates a touch point.
TouchPointEvent - Class in com.luciad.input.touch
Touch point event, containing a collection of touch points.
TouchPointEvent(List<TouchPoint>, ModifierKeys) - Constructor for class com.luciad.input.touch.TouchPointEvent
Creates a TouchPointEvent.
TouchPointState - Enum in com.luciad.input.touch
Indicates the state of a touch point.
TouchTapEvent - Class in com.luciad.input.touch
Specialization of the ClickEvent class for touch events.
TouchTapEvent(Coordinate, long, long, ModifierKeys) - Constructor for class com.luciad.input.touch.TouchTapEvent
Creates a click event for a touch device.
TouchUpEvent - Class in com.luciad.input.touch
Implementation of IInputEvent that represents a pointer being released from a touch surface.
TouchUpEvent(Coordinate, long) - Constructor for class com.luciad.input.touch.TouchUpEvent
Creates an event representing a pointer being released from a touch surface.
transform(Coordinate) - Method in class com.luciad.geodesy.Transformation
Transforms a point from the source reference to the target reference.
transform(Point) - Method in class com.luciad.geodesy.Transformation
Transforms a point from the source reference to the target reference.
transform(Bounds) - Method in class com.luciad.geodesy.Transformation
Transforms the bounds from the source reference to the target reference.
Transformation - Class in com.luciad.geodesy
Provides transformations between a source and a target coordinate reference.
translate(Coordinate, EventStatus, ChangeStatus) - Method in interface com.luciad.edit.handles.ITranslateEditAction
Performs a translation.
translate(Coordinate) - Method in class com.luciad.geometries.Point
Returns a new Point instance with the translation vector applied.
translate(Coordinate) - Method in class com.luciad.geometries.Polyline
Translates the entire polyline.
translate(Coordinate) - Method in class com.luciad.geometries.PolylineRing
Translates the entire polyline ring.
TranslateEditHandle - Class in com.luciad.edit.handles
This handle allows you to translate a feature by translating its geometry using ITranslateEditAction.
TranslateEditHandle(CoordinateReference, FeatureEditContext) - Constructor for class com.luciad.edit.handles.TranslateEditHandle
Creates a new translate handle that allows you to drag around a feature or geometry horizontally.
translation(double, double, double) - Method in class com.luciad.layers.features.FeatureCanvas.Icon3DDrawCommand
Defines the distance by which coordinates are translated in the various axes direction of the 3D icon local reference.
transparency(boolean) - Method in class com.luciad.layers.features.FeatureCanvas.Icon3DDrawCommand
Indicates whether transparent surfaces should be painted transparently.
transparencyEnabled(boolean) - Method in class com.luciad.layers.tileset3d.TileSet3DLayer.Builder
Indicates whether transparent surfaces should be painted transparently.
transparent(boolean) - Method in class com.luciad.formats.wms.WmsDataSource.Builder
Sets if the requested image should have a transparent background, provided that the image format supports transparency.
triangleBuilder() - Static method in class com.luciad.layers.styles.complexstrokes.ComplexStrokePatternFactory
Creates a builder used to make patterns with a triangle shape.
TrianglePatternBuilder - Class in com.luciad.layers.styles.complexstrokes.builders
Creates a pattern with a triangle shape.
Two - Static variable in class com.luciad.input.KeyCode
A key code representing the '2' key.
type(MgrsType) - Method in class com.luciad.layers.grids.mgrs.MgrsGridSetting.Builder
Indicates the MGRS type for which this setting applies.
type(ComplexStrokePatternArrowType) - Method in class com.luciad.layers.styles.complexstrokes.builders.ArrowPatternBuilder
Sets the arrow's type.
Type2dGriddedCoverage - Static variable in class com.luciad.formats.geopackage.GeoPackageTableMetadata
Type identifier for 2d gridded coverage.
TypeFeatures - Static variable in class com.luciad.formats.geopackage.GeoPackageTableMetadata
Type identifier for features.
TypeTiles - Static variable in class com.luciad.formats.geopackage.GeoPackageTableMetadata
Type identifier for tiled rasters.
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LuciadCPillar
2023.1.04