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LuciadCPillar 2026.1
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This class contains styling properties that determine how bloom is applied to individual shapes and objects. More...
#include <luciad/layers/styles/BloomStyle.h>
Classes | |
| class | Builder |
| A builder class for creating bloom styles. More... | |
Public Member Functions | |
| Builder | asBuilder () const |
| Returns a builder that has all properties of this bloom style. | |
| double | getIntensity () const |
| Returns the intensity. | |
| double | getThreshold () const |
| Returns the threshold. | |
| bool | operator!= (const BloomStyle &other) const |
| bool | operator== (const BloomStyle &other) const |
Static Public Member Functions | |
| static Builder | newBuilder () |
Returns a new builder for creating a BloomStyle. | |
This class contains styling properties that determine how bloom is applied to individual shapes and objects.
Bloom can be used to increase the perceived brightness of an object. See the map effects article on how to use bloom.
For a bloom style to have any effect, you must ensure the luciad::BloomEffect on the map's luciad::GraphicsEffects is also enabled.
| Builder luciad::BloomStyle::asBuilder | ( | ) | const |
Returns a builder that has all properties of this bloom style.
| double luciad::BloomStyle::getIntensity | ( | ) | const |
Returns the intensity.
| double luciad::BloomStyle::getThreshold | ( | ) | const |
Returns the threshold.
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static |
Returns a new builder for creating a BloomStyle.
BloomStyle. | bool luciad::BloomStyle::operator!= | ( | const BloomStyle & | other | ) | const |
| bool luciad::BloomStyle::operator== | ( | const BloomStyle & | other | ) | const |