LuciadCPillar 2024.0.08
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This class contains the graphics effects that can be applied to a map. More...
#include <luciad/maps/effects/GraphicsEffects.h>
Public Member Functions | |
AmbientOcclusionEffect & | getAmbientOcclusion () |
Returns the Ambient Occlusion effect that is used. More... | |
const AmbientOcclusionEffect & | getAmbientOcclusion () const |
Returns the Eye-dome lighting effect that is used. More... | |
AtmosphereEffect & | getAtmosphere () |
Returns the atmosphere effect that is used. More... | |
const AtmosphereEffect & | getAtmosphere () const |
Returns the atmosphere effect that is used. More... | |
EyeDomeLightingEffect & | getEyeDomeLighting () |
Returns the Eye-dome lighting effect that is used. More... | |
const EyeDomeLightingEffect & | getEyeDomeLighting () const |
Returns the Eye-dome lighting effect that is used. More... | |
This class contains the graphics effects that can be applied to a map.
You cannot create a GraphicsEffects
. Instead, you can retrieve it from luciad::Map::getEffects
and assign properties.
Available effects are:
AmbientOcclusionEffect & luciad::GraphicsEffects::getAmbientOcclusion | ( | ) |
Returns the Ambient Occlusion effect that is used.
Note that Ambient Occlusion is only applied in 3D views.
const AmbientOcclusionEffect & luciad::GraphicsEffects::getAmbientOcclusion | ( | ) | const |
Returns the Eye-dome lighting effect that is used.
Note that Eye-dome lighting is only applied in 3D views.
AtmosphereEffect & luciad::GraphicsEffects::getAtmosphere | ( | ) |
Returns the atmosphere effect that is used.
Note that the Atmosphere is only applied in 3D views.
const AtmosphereEffect & luciad::GraphicsEffects::getAtmosphere | ( | ) | const |
Returns the atmosphere effect that is used.
Note that the Atmosphere is only applied in 3D views.
EyeDomeLightingEffect & luciad::GraphicsEffects::getEyeDomeLighting | ( | ) |
Returns the Eye-dome lighting effect that is used.
Note that Eye-dome lighting is only applied in 3D views.
const EyeDomeLightingEffect & luciad::GraphicsEffects::getEyeDomeLighting | ( | ) | const |
Returns the Eye-dome lighting effect that is used.
Note that Eye-dome lighting is only applied in 3D views.