LuciadCPillar C# 2024.1.04
Luciad.Input.Mouse Namespace Reference

Everything that is used as input to interact with the map using a mouse. More...

Classes

struct  MouseButton
 Represents a mouse button in the controller API. More...
 
class  MouseClickEvent
 Specialization of the ClickEvent for the mouse. More...
 
class  MouseDragEvent
 Specialization of the DragEvent for the mouse. More...
 
class  MouseGestureRecognizer
 This class generates high-level mouse gesture events from low-level input events. More...
 
class  MouseMoveEvent
 Mouse movement dedicated implementation of the IInputEvent. More...
 
class  MousePressedEvent
 Implementation of IInputEvent that represents a mouse pressed. More...
 
class  MouseReleasedEvent
 Implementation of IInputEvent that represents a mouse released. More...
 

Detailed Description

Everything that is used as input to interact with the map using a mouse.

See related article for an overview of the controller API and how mouse events are related to it.

Since
2022.0