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LuciadCPillar C# 2024.1.04
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Everything that is used as input to interact with the map using a mouse. More...
Classes | |
struct | MouseButton |
Represents a mouse button in the controller API. More... | |
class | MouseClickEvent |
Specialization of the ClickEvent for the mouse. More... | |
class | MouseDragEvent |
Specialization of the DragEvent for the mouse. More... | |
class | MouseGestureRecognizer |
This class generates high-level mouse gesture events from low-level input events. More... | |
class | MouseMoveEvent |
Mouse movement dedicated implementation of the IInputEvent . More... | |
class | MousePressedEvent |
Implementation of IInputEvent that represents a mouse pressed. More... | |
class | MouseReleasedEvent |
Implementation of IInputEvent that represents a mouse released. More... | |
Everything that is used as input to interact with the map using a mouse.
See related article for an overview of the controller API and how mouse events are related to it.