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LuciadCPillar C# 2025.0.09
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Everything that is used as input to interact with the map using a mouse. More...
Classes | |
| struct | MouseButton |
| Represents a mouse button in the controller API. More... | |
| class | MouseClickEvent |
Specialization of the ClickEvent for the mouse. More... | |
| class | MouseDragEvent |
Specialization of the DragEvent for the mouse. More... | |
| class | MouseGestureRecognizer |
| This class generates high-level mouse gesture events from low-level input events. More... | |
| class | MouseMoveEvent |
Mouse movement dedicated implementation of the IInputEvent. More... | |
| class | MousePressedEvent |
Implementation of IInputEvent that represents a mouse pressed. More... | |
| class | MouseReleasedEvent |
Implementation of IInputEvent that represents a mouse released. More... | |
Everything that is used as input to interact with the map using a mouse.
See related article for an overview of the controller API and how mouse events are related to it.