LuciadCPillar C# 2023.1.04
Luciad.Input.Mouse.MouseReleasedEvent Class Reference

Implementation of luciad::IInputEvent that represents a mouse released. More...

Inheritance diagram for Luciad.Input.Mouse.MouseReleasedEvent:
Luciad.Input.IInputEvent

Public Member Functions

 MouseReleasedEvent (Luciad.Cartesian.Coordinate location, Luciad.Input.ModifierKeys modifierKeys, Luciad.Input.Mouse.MouseButton mouseButton)
 
void Dispose ()
 

Properties

Luciad.Cartesian.Coordinate Location [get]
 
Luciad.Input.ModifierKeys ModifierKeys [get]
 
Luciad.Input.Mouse.MouseButton MouseButton [get]
 

Detailed Description

Implementation of luciad::IInputEvent that represents a mouse released.

This class contains the location, the mouse button and the modifiers if any. 2020.1

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::MouseReleasedEvent.

Constructor & Destructor Documentation

◆ MouseReleasedEvent()

Luciad.Input.Mouse.MouseReleasedEvent.MouseReleasedEvent ( Luciad.Cartesian.Coordinate  location,
Luciad.Input.ModifierKeys  modifierKeys,
Luciad.Input.Mouse.MouseButton  mouseButton 
)
inline

Member Function Documentation

◆ Dispose()

void Luciad.Input.Mouse.MouseReleasedEvent.Dispose ( )
inline

Property Documentation

◆ Location

Luciad.Cartesian.Coordinate Luciad.Input.Mouse.MouseReleasedEvent.Location
get

◆ ModifierKeys

Luciad.Input.ModifierKeys Luciad.Input.Mouse.MouseReleasedEvent.ModifierKeys
get

◆ MouseButton

Luciad.Input.Mouse.MouseButton Luciad.Input.Mouse.MouseReleasedEvent.MouseButton
get