LuciadCPillar C# 2024.0.08
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A patch is a surface based on a single ring, thus not having any holes. More...
Properties | |
Luciad.Geometries.Ring | BaseGeometry [get] |
The base ring geometry on which the patch is based. More... | |
Properties inherited from Luciad.Geometries.Geometry | |
Luciad.Geometries.Bounds | Bounds [get] |
The bounds for the geometry object. More... | |
Luciad.Geodesy.CoordinateReference | Reference [get] |
The coordinate reference of the geometry. More... | |
Additional Inherited Members | |
Public Member Functions inherited from Luciad.Geometries.Geometry | |
void | Dispose () |
A patch is a surface based on a single ring, thus not having any holes.
You can read more about the available geometries here.
GeometryFactory.CreatePatch
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get |
The base ring
geometry on which the patch is based.
Returns the base ring
geometry on which the patch is based.