LuciadCPillar C# 2023.1.04
Luciad.Geometries.Geometry Class Reference

Geometry is the root class of the hierarchy. More...

Inheritance diagram for Luciad.Geometries.Geometry:
Luciad.Geometries.Bounds Luciad.Geometries.Curve Luciad.Geometries.ExtrudedGeometry Luciad.Geometries.MultiGeometry Luciad.Geometries.Point Luciad.Geometries.Surface Luciad.Geometries.BezierCurve Luciad.Geometries.CircularArcBy3Points Luciad.Geometries.CircularArcByBulge Luciad.Geometries.CircularArcByCenterPoint Luciad.Geometries.CompositeCurve Luciad.Geometries.EllipticalArc Luciad.Geometries.Line Luciad.Geometries.Ring Luciad.Geometries.CompositePatch Luciad.Geometries.Patch

Public Member Functions

void Dispose ()
 

Properties

Luciad.Geometries.Bounds Bounds [get]
 
Luciad.Geodesy.CoordinateReference Reference [get]
 

Detailed Description

Geometry is the root class of the hierarchy.

Geometry is an abstract (non-instantiable) class. The interpretation of the coordinates is subject to the coordinate reference systems associated to the geometry. All coordinates within a geometry object must be in the same coordinate reference systems. Each coordinate shall be unambiguously associated to a coordinate reference system either directly or through its containing geometry. You can read more about the available geometries here.

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::Geometry.

Member Function Documentation

◆ Dispose()

void Luciad.Geometries.Geometry.Dispose ( )
inline

Property Documentation

◆ Bounds

Luciad.Geometries.Bounds Luciad.Geometries.Geometry.Bounds
get

◆ Reference

Luciad.Geodesy.CoordinateReference Luciad.Geometries.Geometry.Reference
get