Class TLspMilitarySymbologyLayerBuilder

java.lang.Object
com.luciad.view.lightspeed.layer.ALspLayerBuilder
com.luciad.symbology.view.lightspeed.TLspMilitarySymbologyLayerBuilder

public final class TLspMilitarySymbologyLayerBuilder extends ALspLayerBuilder
Builder for layers capable of visualizing APP-6 shapes and MIL-STD-2525 shapes. It behaves the same as TLspAPP6ALayerBuilder and TLspMS2525bLayerBuilder but allows you to mix different symbology standards in the same layer.

Built layers contain two paint representations that can be controlled separately:

For non-line symbols, the body visualisation consists of an icon. For APP-6 line and MIL-STD-2525 line symbols, the body visualisation depends on the symbol. It typically consists of a line or area.

Basic customization of the visualisation is possible using TLcdMilitarySymbolStyle. If the domain object implements ILcdStyledMilitarySymbol, then the style will be retrieved from it. Otherwise, a default style is used.

Other customization of the visualisation is possible by setting a custom body or label styler. The default styler submits TLspAPP6ASymbolStyle or TLspMS2525bSymbolStyle for domain objects that implement ILcdAPP6ACoded/ILcdStyledMilitarySymbol or ILcdMS2525bCoded/ILcdStyledMilitarySymbol, respectively. Replacing the default styler with a custom one allows symbology to be used on domain objects which do not implement these interfaces, as well as making all sorts of other customizations possible (e.g. additional decorations or labels on symbols).

Since:
2023.0
  • Method Details

    • newBuilder

      public static TLspMilitarySymbologyLayerBuilder newBuilder()
      Returns:
      a new layer builder with selection and editing of symbols enabled and with no editing and decluttering for labels
    • build

      Creates and returns a new military symbology layer based on the current parameters of this builder.
      Specified by:
      build in class ALspLayerBuilder
      Returns:
      a new military symbology layer
    • bodyStyler

      public TLspMilitarySymbologyLayerBuilder bodyStyler(TLspPaintState aPaintState, ILspStyler aStyler)
      Sets the given body styler for the given paint state.

      The styler can specify a TLspAPP6ASymbolStyle or TLspMS2525bSymbolStyle to paint the object as an APP6 or MS2525 symbol, respectively.

      The styler should specify an ILcdAPP6AShape or ILcdMS2525bShape as geometry to get the visualization as specified by the standard. Other ILcdShape's are also supported as geometry for most symbols.

      You can also specify the following styles to paint custom geometry or decorations:

      Note that the created layer will not have the specified styler directly as its body styler.

      Parameters:
      aPaintState - the paint state for which to set the body styler
      aStyler - the new body styler for the layer
      Returns:
      this
    • labelStyler

      public TLspMilitarySymbologyLayerBuilder labelStyler(TLspPaintState aPaintState, ILspStyler aStyler)
      Sets the given label styler for the given paint state. The styler can specify a TLspAPP6ASymbolStyle or TLspMS2525bSymbolStyle to paint the object as an APP6 or MS2525 symbol, respectively.

      The styler should specify an ILcdAPP6AShape or ILcdMS2525bShape as geometry to get the visualization as specified by the standard. Other ILcdShape's are also supported as geometry for most symbols.

      You can also specify the following styles to paint custom labels:

      Note that the created layer will not have the specified styler directly as its label styler.

      Parameters:
      aPaintState - the paint state for which to set the label styler
      aStyler - the new label styler for the layer
      Returns:
      this
    • defaultStyle

      public TLspMilitarySymbologyLayerBuilder defaultStyle(TLcdMilitarySymbolStyle aDefaultStyle)
      Sets the default symbol style that will be used if a domain object does not implement ILcdStyledMilitarySymbol.
      Parameters:
      aDefaultStyle - The default style
      Returns:
      this builder
      Since:
      2024.0
    • iconProvider

      public TLspMilitarySymbologyLayerBuilder iconProvider(ILcdObjectIconProvider aIconProvider)
      Overrides the default icon provider for non-line symbols.
      Parameters:
      aIconProvider - The new icon provider
      Returns:
      this builder
    • layerType

      Description copied from class: ALspLayerBuilder
      Sets the layer type of the layer.

      The default value is ILspLayer.LayerType.EDITABLE.

      Overrides:
      layerType in class ALspLayerBuilder
      Parameters:
      aLayerType - the layer type
      Returns:
      this builder
      See Also:
    • bodyEditable

      public TLspMilitarySymbologyLayerBuilder bodyEditable(boolean aEditable)
      Sets whether the body of the symbols should be editable.
      Parameters:
      aEditable - whether the body of the symbols should be editable
      Returns:
      this builder
    • bodyMapScaleRange

      public TLspMilitarySymbologyLayerBuilder bodyMapScaleRange(TLcdDimensionInterval<TLcdMapScale> aBodyScaleRange)
      Sets the scale range for the body of the layer in unitless map scale ratios. This property defines a range of scales in which the bodies of the layer are visible. By default, no scale range is used, meaning that all bodies are visible.
      Parameters:
      aBodyScaleRange - the scale range for the body of the layer
      Returns:
      this
    • culling

      public TLspMilitarySymbologyLayerBuilder culling(boolean aUseCulling)
      Sets whether objects outside the visible view portion are culled and not painted.

      Enabling culling restricts the objects that are painted to those that (approximately) overlap with the view. This typically reduces the memory usage and increases the frame rate. However because culling also introduces an additional overhead, you may get better performance by disabling it for either very dynamic layers or layers with only a small amount of objects.

      Parameters:
      aUseCulling - whether the layer should use culling or not
      Returns:
      this builder
    • filter

      Sets a filter that will be used to filter objects to prevent them from being painted by the layer. No filter is set by default.
      Parameters:
      aFilter - the filter
      Returns:
      this
    • icon

      Description copied from class: ALspLayerBuilder
      Sets the icon of the layer.

      The default value is null.

      Overrides:
      icon in class ALspLayerBuilder
      Parameters:
      aIcon - the icon
      Returns:
      this builder
      See Also:
    • layerStyle

      public TLspMilitarySymbologyLayerBuilder layerStyle(TLspLayerStyle aLayerStyle)
      Description copied from class: ALspLayerBuilder
      Set a layer style to be used during the rendering of the layer. TLspLayerStyle is used to style the layer as a whole. Layer style can for example modify the transparency of a layer. Also, layer style can be modified after building the layer by calling ILspLayer.setLayerStyle(TLspLayerStyle).
      Overrides:
      layerStyle in class ALspLayerBuilder
      Parameters:
      aLayerStyle - the layer style. Must not be null. If you want to set the default layer style, set TLspLayerStyle.newBuilder().build()
      Returns:
      this
      See Also:
    • label

      Description copied from class: ALspLayerBuilder
      Sets the label of the layer. This is a short textual representation for it, often used to represent the layer to end-users.

      The default value is null.

      Overrides:
      label in class ALspLayerBuilder
      Parameters:
      aLabel - the label
      Returns:
      this builder
      See Also:
    • labelMapScaleRange

      public TLspMilitarySymbologyLayerBuilder labelMapScaleRange(TLcdDimensionInterval<TLcdMapScale> aLabelScaleRange)
      Sets the scale range for the labels of the layer in unitless map scale ratios. This property defines a range of scales in which the labels of the layer are visible. By default, no scale range is used, meaning that all labels are visible.
      Parameters:
      aLabelScaleRange - the scale range for the labels of the layer
      Returns:
      this
    • model

      Description copied from class: ALspLayerBuilder
      Sets the model of the layer.

      The default value is null.

      Overrides:
      model in class ALspLayerBuilder
      Parameters:
      aModel - a model
      Returns:
      this builder
      See Also:
    • selectable

      public TLspMilitarySymbologyLayerBuilder selectable(boolean aSelectable)
      Sets whether the symbols should be selectable.
      Parameters:
      aSelectable - whether the symbols should be selectable
      Returns:
      this builder
    • objectViewMargin

      public TLspMilitarySymbologyLayerBuilder objectViewMargin(double aObjectViewMargin)
      Sets the largest possible difference (in pixels) between an object's model bounds and its painted representation's bounds that should be taken into account.

      This value is used when determining what objects are visible (if culling is enabled). It ensures, for example, that a model element is still painted if its visual representation falls inside the view, but its model bounds do not.

      If for example view-sized icons are used to represent points on the map, the icon could be 16 by 16 pixels, whereas the object itself is a point, having a zero size. Depending on where the point is located in the icon, the required margin for this example can be up to 16 pixels.

      The drawback of setting a too large value is a performance loss. The drawback of setting a too small value is that objects (e.g. icons) disappear when they are located partly outside the view.

      You can also configure a maximum distance in meters.

      The default value is 32.

      Parameters:
      aObjectViewMargin - the maximum difference (in pixels)
      Returns:
      this
    • objectWorldMargin

      public TLspMilitarySymbologyLayerBuilder objectWorldMargin(double aObjectWorldMargin)
      Sets the largest possible difference (in meters) between an object's model bounds and its painted representation's bounds that should be taken into account.

      This value is used when determining what objects are visible (if culling is enabled). It ensures, for example, that a model element is still painted if its visual representation falls inside the view, but its model bounds do not.

      If for example circles are used to represent points on the map, the circle could have a radius of 1km, whereas the object itself is a point, having a zero size. The required margin for this example is 1000 meters.

      The drawback of setting a too large value is a performance loss. The drawback of setting a too small value is that objects (e.g. icons) disappear when they are located partly outside the view.

      You can also configure a maximum distance in pixels.

      The default value is 0.

      Parameters:
      aObjectWorldMargin - the maximum difference in meters
      Returns:
      this