TLcdEarthTileFormat
.See: Description
Class | Description |
---|---|
TLcdEarthElevationData |
A container for a 2D array of elevation values.
|
TLcdEarthIndexedVertexArray |
A container for indexed vertex array data that can be drawn directly with
OpenGL using
glDrawElements() . |
TLcdEarthMultivaluedData |
A container for a 2D array of multi-valued values.
|
TLcdEarthObjectMappedIndexedVertexArray |
An indexed vertex array that has an object mapped to each element of the
vertex array.
|
TLcdEarthTerrainTileVertexArray |
An extension of
TLcdEarthVertexArray
intended to store 3D terrain geometry tiles. |
TLcdEarthTextureData |
A container for texture data that can be used directly with OpenGL (for
instance with
glTexImage2D() ). |
TLcdEarthTexturedTerrainTileVertexArray |
An extension of
TLcdEarthTexturedVertexArray
which enforces that the contained vertex array is a
TLcdEarthTerrainTileVertexArray . |
TLcdEarthTexturedVertexArray |
Container for a vertex array with texture data.
|
TLcdEarthVertexArray |
A container for vertex array data that can be drawn directly with OpenGL
(for instance using
glDrawArrays() ). |
TLcdEarthTileFormat
. This
tile format class is for example used to describe the data of a tile
.