public class TLcdEarthTexturedVertexArray extends Object
Constructor and Description |
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TLcdEarthTexturedVertexArray() |
Modifier and Type | Method and Description |
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TLcdEarthTextureData |
getTextureData() |
double[] |
getTextureMatrix()
Returns the transformation that should be applied to the texture coordinates.
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TLcdEarthVertexArray |
getVertexArray() |
void |
setTextureData(TLcdEarthTextureData aTextureData) |
void |
setTextureMatrix(double[] aTextureMatrix)
Sets the transformation that should be applied to the texture coordinates.
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void |
setVertexArray(TLcdEarthVertexArray aVertexArray) |
public TLcdEarthVertexArray getVertexArray()
public void setVertexArray(TLcdEarthVertexArray aVertexArray)
public TLcdEarthTextureData getTextureData()
public void setTextureData(TLcdEarthTextureData aTextureData)
public double[] getTextureMatrix()
null
return value indicates no transformation should be applied.null
public void setTextureMatrix(double[] aTextureMatrix)
null
value indicates no transformation should be applied.aTextureMatrix
- the OpenGL texture matrix or null