Class TLcdEarthTexturedVertexArray

java.lang.Object
com.luciad.earth.tileset.datatype.TLcdEarthTexturedVertexArray
Direct Known Subclasses:
TLcdEarthTexturedTerrainTileVertexArray

public class TLcdEarthTexturedVertexArray extends Object
Container for a vertex array with texture data.
Since:
8.2
  • Constructor Details

    • TLcdEarthTexturedVertexArray

      public TLcdEarthTexturedVertexArray()
  • Method Details

    • getVertexArray

      public TLcdEarthVertexArray getVertexArray()
    • setVertexArray

      public void setVertexArray(TLcdEarthVertexArray aVertexArray)
    • getTextureData

      public TLcdEarthTextureData getTextureData()
    • setTextureData

      public void setTextureData(TLcdEarthTextureData aTextureData)
    • getTextureMatrix

      public double[] getTextureMatrix()
      Returns the transformation that should be applied to the texture coordinates.

      A null return value indicates no transformation should be applied.

      Returns:
      the OpenGL texture matrix or null
    • setTextureMatrix

      public void setTextureMatrix(double[] aTextureMatrix)
      Sets the transformation that should be applied to the texture coordinates.

      A null value indicates no transformation should be applied.

      Parameters:
      aTextureMatrix - the OpenGL texture matrix or null