A bloom model contains map-wide bloom properties, such as the bloom strength and softness.
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#include <luciad/maps/effects/BloomModel.h>
A bloom model contains map-wide bloom properties, such as the bloom strength and softness.
You can customize the map's luciad::BloomEffect by building and setting a different bloom model on it.
- Since
- 2026.1
◆ asBuilder()
| Builder luciad::BloomModel::asBuilder |
( |
| ) |
const |
Returns a builder that has all properties of this bloom model.
- Returns
- a builder that has all properties of this bloom model.
◆ getSoftness()
| double luciad::BloomModel::getSoftness |
( |
| ) |
const |
Returns the bloom softness.
- Returns
- the bloom softness.
◆ getStrength()
| double luciad::BloomModel::getStrength |
( |
| ) |
const |
Returns the bloom strength.
- Returns
- the bloom strength.
◆ newBuilder()
| Builder luciad::BloomModel::newBuilder |
( |
| ) |
|
|
static |
◆ operator!=()
| bool luciad::BloomModel::operator!= |
( |
const BloomModel & | other | ) |
const |
◆ operator==()
| bool luciad::BloomModel::operator== |
( |
const BloomModel & | other | ) |
const |