Uses of Interface
com.luciad.view.opengl.binding.ILcdPointerBuffer
Packages that use ILcdPointerBuffer
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Uses of ILcdPointerBuffer in com.luciad.view.opengl.binding
Methods in com.luciad.view.opengl.binding that return ILcdPointerBufferModifier and TypeMethodDescriptionTLcdGLNIOBufferFactory.newPointerBuffer
(int aCapacity) ILcdPointerBuffer.position
(int aPosition) ILcdPointerBuffer.put
(long aValue) ILcdPointerBuffer.put
(long[] aArray, int aOffset, int aLength) ILcdPointerBuffer.rewind()
Methods in com.luciad.view.opengl.binding with parameters of type ILcdPointerBufferModifier and TypeMethodDescriptionvoid
ILcdGL.glBindBuffersRange
(int target, int first, int count, int[] buffers, ILcdPointerBuffer offsets, ILcdPointerBuffer sizes) void
ILcdGL.glBindBuffersRange
(int target, int first, int count, IntBuffer buffers, ILcdPointerBuffer offsets, ILcdPointerBuffer sizes) void
TLcdGLDebugGL.glBindBuffersRange
(int arg1, int arg2, int arg3, int[] arg4, ILcdPointerBuffer arg5, ILcdPointerBuffer arg6) void
TLcdGLDebugGL.glBindBuffersRange
(int arg1, int arg2, int arg3, IntBuffer arg4, ILcdPointerBuffer arg5, ILcdPointerBuffer arg6) void
TLcdGLPassThroughGL.glBindBuffersRange
(int arg1, int arg2, int arg3, int[] arg4, ILcdPointerBuffer arg5, ILcdPointerBuffer arg6) void
TLcdGLPassThroughGL.glBindBuffersRange
(int arg1, int arg2, int arg3, IntBuffer arg4, ILcdPointerBuffer arg5, ILcdPointerBuffer arg6) void
TLcdGLTraceGL.glBindBuffersRange
(int arg1, int arg2, int arg3, int[] arg4, ILcdPointerBuffer arg5, ILcdPointerBuffer arg6) void
TLcdGLTraceGL.glBindBuffersRange
(int arg1, int arg2, int arg3, IntBuffer arg4, ILcdPointerBuffer arg5, ILcdPointerBuffer arg6) void
ILcdGL.glBindVertexBuffers
(int first, int count, int[] buffers, ILcdPointerBuffer offsets, int[] strides) void
ILcdGL.glBindVertexBuffers
(int first, int count, IntBuffer buffers, ILcdPointerBuffer offsets, IntBuffer strides) void
TLcdGLDebugGL.glBindVertexBuffers
(int arg1, int arg2, int[] arg3, ILcdPointerBuffer arg4, int[] arg5) void
TLcdGLDebugGL.glBindVertexBuffers
(int arg1, int arg2, IntBuffer arg3, ILcdPointerBuffer arg4, IntBuffer arg5) void
TLcdGLPassThroughGL.glBindVertexBuffers
(int arg1, int arg2, int[] arg3, ILcdPointerBuffer arg4, int[] arg5) void
TLcdGLPassThroughGL.glBindVertexBuffers
(int arg1, int arg2, IntBuffer arg3, ILcdPointerBuffer arg4, IntBuffer arg5) void
TLcdGLTraceGL.glBindVertexBuffers
(int arg1, int arg2, int[] arg3, ILcdPointerBuffer arg4, int[] arg5) void
TLcdGLTraceGL.glBindVertexBuffers
(int arg1, int arg2, IntBuffer arg3, ILcdPointerBuffer arg4, IntBuffer arg5) void
ILcdGL.glGetBufferPointerv
(int target, int pname, ILcdPointerBuffer params) void
TLcdGLDebugGL.glGetBufferPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
TLcdGLPassThroughGL.glGetBufferPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
TLcdGLTraceGL.glGetBufferPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
ILcdGL.glGetNamedBufferPointerv
(int buffer, int pname, ILcdPointerBuffer params) void
TLcdGLDebugGL.glGetNamedBufferPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
TLcdGLPassThroughGL.glGetNamedBufferPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
TLcdGLTraceGL.glGetNamedBufferPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
ILcdGL.glGetPointerv
(int pname, ILcdPointerBuffer params) void
TLcdGLDebugGL.glGetPointerv
(int arg1, ILcdPointerBuffer arg2) void
TLcdGLPassThroughGL.glGetPointerv
(int arg1, ILcdPointerBuffer arg2) void
TLcdGLTraceGL.glGetPointerv
(int arg1, ILcdPointerBuffer arg2) void
ILcdGL.glGetVertexAttribPointerv
(int index, int pname, ILcdPointerBuffer pointer) void
TLcdGLDebugGL.glGetVertexAttribPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
TLcdGLPassThroughGL.glGetVertexAttribPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
TLcdGLTraceGL.glGetVertexAttribPointerv
(int arg1, int arg2, ILcdPointerBuffer arg3) void
ILcdGL.glMultiDrawElements
(int mode, int[] count, int type, ILcdPointerBuffer indices, int drawcount) void
ILcdGL.glMultiDrawElements
(int mode, IntBuffer count, int type, ILcdPointerBuffer indices, int drawcount) void
TLcdGLDebugGL.glMultiDrawElements
(int arg1, int[] arg2, int arg3, ILcdPointerBuffer arg4, int arg5) void
TLcdGLDebugGL.glMultiDrawElements
(int arg1, IntBuffer arg2, int arg3, ILcdPointerBuffer arg4, int arg5) void
TLcdGLPassThroughGL.glMultiDrawElements
(int arg1, int[] arg2, int arg3, ILcdPointerBuffer arg4, int arg5) void
TLcdGLPassThroughGL.glMultiDrawElements
(int arg1, IntBuffer arg2, int arg3, ILcdPointerBuffer arg4, int arg5) void
TLcdGLTraceGL.glMultiDrawElements
(int arg1, int[] arg2, int arg3, ILcdPointerBuffer arg4, int arg5) void
TLcdGLTraceGL.glMultiDrawElements
(int arg1, IntBuffer arg2, int arg3, ILcdPointerBuffer arg4, int arg5) void
ILcdGL.glMultiDrawElementsBaseVertex
(int mode, int[] count, int type, ILcdPointerBuffer indices, int drawcount, int[] basevertex) void
ILcdGL.glMultiDrawElementsBaseVertex
(int mode, IntBuffer count, int type, ILcdPointerBuffer indices, int drawcount, IntBuffer basevertex) void
TLcdGLDebugGL.glMultiDrawElementsBaseVertex
(int arg1, int[] arg2, int arg3, ILcdPointerBuffer arg4, int arg5, int[] arg6) void
TLcdGLDebugGL.glMultiDrawElementsBaseVertex
(int arg1, IntBuffer arg2, int arg3, ILcdPointerBuffer arg4, int arg5, IntBuffer arg6) void
TLcdGLPassThroughGL.glMultiDrawElementsBaseVertex
(int arg1, int[] arg2, int arg3, ILcdPointerBuffer arg4, int arg5, int[] arg6) void
TLcdGLPassThroughGL.glMultiDrawElementsBaseVertex
(int arg1, IntBuffer arg2, int arg3, ILcdPointerBuffer arg4, int arg5, IntBuffer arg6) void
TLcdGLTraceGL.glMultiDrawElementsBaseVertex
(int arg1, int[] arg2, int arg3, ILcdPointerBuffer arg4, int arg5, int[] arg6) void
TLcdGLTraceGL.glMultiDrawElementsBaseVertex
(int arg1, IntBuffer arg2, int arg3, ILcdPointerBuffer arg4, int arg5, IntBuffer arg6) void
ILcdGL.glVertexArrayVertexBuffers
(int vaobj, int first, int count, int[] buffers, ILcdPointerBuffer offsets, int[] strides) void
ILcdGL.glVertexArrayVertexBuffers
(int vaobj, int first, int count, IntBuffer buffers, ILcdPointerBuffer offsets, IntBuffer strides) void
TLcdGLDebugGL.glVertexArrayVertexBuffers
(int arg1, int arg2, int arg3, int[] arg4, ILcdPointerBuffer arg5, int[] arg6) void
TLcdGLDebugGL.glVertexArrayVertexBuffers
(int arg1, int arg2, int arg3, IntBuffer arg4, ILcdPointerBuffer arg5, IntBuffer arg6) void
TLcdGLPassThroughGL.glVertexArrayVertexBuffers
(int arg1, int arg2, int arg3, int[] arg4, ILcdPointerBuffer arg5, int[] arg6) void
TLcdGLPassThroughGL.glVertexArrayVertexBuffers
(int arg1, int arg2, int arg3, IntBuffer arg4, ILcdPointerBuffer arg5, IntBuffer arg6) void
TLcdGLTraceGL.glVertexArrayVertexBuffers
(int arg1, int arg2, int arg3, int[] arg4, ILcdPointerBuffer arg5, int[] arg6) void
TLcdGLTraceGL.glVertexArrayVertexBuffers
(int arg1, int arg2, int arg3, IntBuffer arg4, ILcdPointerBuffer arg5, IntBuffer arg6) Method parameters in com.luciad.view.opengl.binding with type arguments of type ILcdPointerBufferModifier and TypeMethodDescriptionvoid
TLcdGLNIOBufferFactory.doWithTempPointerBuffer
(Buffer[] aBuffers, Consumer<ILcdPointerBuffer> aFunc)