Provides a generic model for styles.
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TLspEyeDomeLightingSettings.Builder.color(Color aEdlColor)
Sets the value for the color
property that is used for shading the EDL.
TLspEyeDomeLightingSettings.Builder.enabled(boolean aEnabled)
Sets the value for the enabled
property that defines whether the EDL model has to be applied.
Creates a new builder with the default values.
TLspEyeDomeLightingSettings.Builder.strength(double aEdlStrength)
Sets the value for the strength
property that is multiplied with the shading that is applied to the
image.
TLspEyeDomeLightingSettings.Builder.window(int aEdlWindow)
Sets the value for the window
property that defines how many surrounding pixels must be taken into
account for the EDL model.