Class TLspLookAtTrackingCameraConstraint3D<T extends TLspViewXYZWorldTransformation3D>
Constraint for TLspViewXYZWorldTransformation3D
that forces the camera to always look at a target point. The camera is free to move and rotate
in space, but its look-at vector is constrained to point to the target point.
By default, this camera doesn't track any objects. To do this
setTrackingPointProvider
should be called first.
- Since:
- 2012.0
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Constructor Summary
ConstructorDescriptionCreates a look-at camera constraint for a given set of objects (whose motion is to be tracked). -
Method Summary
Modifier and TypeMethodDescriptionvoid
Constrains the given view world transformation.Returns the used tracking point provider, ornull
if no tracking point provider is used.void
setMinDistance
(double aMinDistance) Sets the minimum distance to be kept by this camera between the eye and reference point.void
setTrackingPointProvider
(ALspTrackingPointProvider aTrackingPointProvider) Sets the tracking point provider.Methods inherited from class com.luciad.view.lightspeed.camera.ALspCameraConstraint
addConstraintChangeListener, fireConstraintChangeEvent, removeConstraintChangeListener
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Constructor Details
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TLspLookAtTrackingCameraConstraint3D
public TLspLookAtTrackingCameraConstraint3D()Creates a look-at camera constraint for a given set of objects (whose motion is to be tracked).
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Method Details
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getTrackingPointProvider
Returns the used tracking point provider, ornull
if no tracking point provider is used.- Returns:
- the used tracking point provider, or
null
if no tracking point provider is used. - See Also:
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setTrackingPointProvider
Sets the tracking point provider.- Parameters:
aTrackingPointProvider
- a tracking point provider.- See Also:
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setMinDistance
public void setMinDistance(double aMinDistance) Sets the minimum distance to be kept by this camera between the eye and reference point. (by default = 1.0 meter)- Parameters:
aMinDistance
- the min distance allowed between eye and reference point.
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constrain
Description copied from class:ALspCameraConstraint
Constrains the given view world transformation. This method can be implemented by modifying
aTargetSFCT
.When the original view world transformation is modified, the changes are first applied on a copy of the transformation (
aTargetSFCT
). This copy is passed to the constraints, which can also modify it. After all constraints are evaluated, all changes are applied on the original transformation.aSource
is the original transformation. It is given as context information.- Specified by:
constrain
in classALspCameraConstraint<T extends TLspViewXYZWorldTransformation3D>
- Parameters:
aSource
- the original transformation, on which all changes will be applied after all constraints are evaluated. It is given as context information.aTargetSFCT
- the view transformation copy which contains the modifications. Constraints should be applied on this transformation.
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