Object literal used to create a copy of a PerspectiveCamera.

Hierarchy

  • PerspectiveCameraOptions

Properties

eye?: Vector3

When set, the copy will have this point as its eye

far?: number

When set, the copy will have this point as its far.

forward?: Vector3

When set, the copy will have this point as its forward.

fovY?: number

When set, the copy will have this point as its fovY.

height?: number

When set, the copy will have this point as its height.

near?: number

When set, the copy will have this point as its near.

up?: Vector3

When set, the copy will have this point as its up

width?: number

When set, the copy will have this point as its width.

worldReference?: CoordinateReference

When set, the copy will have this reference.