Class TLcdGXYTiledWMSProxyPainter

java.lang.Object
com.luciad.view.gxy.ALcdGXYPainter
com.luciad.wms.client.gxy.tiled.TLcdGXYTiledWMSProxyPainter
All Implemented Interfaces:
ILcdCloneable, ILcdPropertyChangeSource, ILcdStatusSource, ILcdGXYPainter, ILcdGXYPainterProvider, Serializable, Cloneable

public class TLcdGXYTiledWMSProxyPainter extends ALcdGXYPainter implements ILcdStatusSource

Painter for visualizing ALcdWMSProxy objects in a GXY view.

When painting, the ALcdWMSProxy object is used to connect and retrieve the necessary raster data from the WMS. This painter requests the data from the WMS in tiles, using either a default tile grid or a custom tile grid. While using tiles usually optimizes performance (more specifically, it allows faster feedback and the ability to use caching), there may be some visual artifacts regarding content that is not tied to world coordinates. For example, logo's may appear multiple times and labels may only be partially visible.

This painter reprojects the data from the WMS if necessary. The painter automatically determines a reference that is supported by all layers in the GetMap request and that is similar to the world reference of the view. The resulting image is then warped to match the current world reference.

If a tile is requested which contains WMS layers without a common reference, the painter uses multiple requests with different references. It should be noted that using layers with incompatible references will generally be slower because multiple maps have to be retrieved.

Since:
11.0
See Also:
  • Constructor Details

    • TLcdGXYTiledWMSProxyPainter

      public TLcdGXYTiledWMSProxyPainter()
      Creates a new painter with the default settings. A tile grid to request tiles from the WMS is determined automatically based on the WMS layer(s)' geographical extent, the view's reference and the references supported by the WMS.
    • TLcdGXYTiledWMSProxyPainter

      public TLcdGXYTiledWMSProxyPainter(int aLevel0Rows, int aLevel0Columns, int aTileWidth, int aTileHeight, int aMaxLevels, ILcdBounds aBounds, ILcdGeoReference aGeoReference)
      Creates a new painter with the given tile grid. This grid is used to request tiles from the WMS.
      Parameters:
      aLevel0Rows - the number of rows at the lowest level of detail.
      aLevel0Columns - the number of columns at the lowest level of detail.
      aTileWidth - the width of a single tile in pixels.
      aTileHeight - the height of a single tile in pixels.
      aMaxLevels - the number of levels.
      aBounds - the geographical extent of the tile grid, specified according to aGeoReference.
      aGeoReference - the geographical reference of the tile grid.
      Since:
      2017.0
    • TLcdGXYTiledWMSProxyPainter

      public TLcdGXYTiledWMSProxyPainter(ILcdGeoReference aGeoReference)
      Creates a new painter with the given geographical reference of the tile grid. This reference is used to request tiles from the WMS.
      Parameters:
      aGeoReference - the geographical reference of the tile grid.
      Since:
      2024.0
  • Method Details

    • addStatusListener

      public void addStatusListener(ILcdStatusListener aStatusListener)
      Description copied from interface: ILcdStatusSource

      Registers the given listener so it will receive status events from this source.

      In case you need to register a listener which keeps a reference to an object with a shorter life-time than this status source, you can use a ALcdWeakStatusListener instance as status listener.

      Specified by:
      addStatusListener in interface ILcdStatusSource
      Parameters:
      aStatusListener - The listener to be notified when the status has changed.
    • removeStatusListener

      public void removeStatusListener(ILcdStatusListener aStatusListener)
      Description copied from interface: ILcdStatusSource
      Removes the specified listener so it is no longer notified.
      Specified by:
      removeStatusListener in interface ILcdStatusSource
      Parameters:
      aStatusListener - The listener to remove.
    • setParentTileRequestAllowed

      public void setParentTileRequestAllowed(boolean aParentTileRequestAllowed)
      Sets whether parent tiles of the visible tiles may be requested. This is true by default, because it benefits user experience (e.g. data is immediately available when zooming out). Disabling this might be required to support stringent operation conditions that require the minimum possible amount of tile requests; in this case, only the visible tiles will be requested.
      Parameters:
      aParentTileRequestAllowed - whether the parent tiles of the visible tiles may be requested
      Since:
      2018.0
    • isParentTileRequestAllowed

      public boolean isParentTileRequestAllowed()
      Returns whether a request for parent tiles may be made when tiles are requested.
      Returns:
      whether the parent tiles of the visible tiles may be requested
      Since:
      2018.0
      See Also:
    • getPendingTileCount

      public int getPendingTileCount()
      Returns the number of tiles that are requested but not retrieved yet.
      Returns:
      the number of requested tiles.
    • getAvailableTileCount

      public int getAvailableTileCount()
      Returns the number of tiles that are already retrieved.
      Returns:
      the number of retrieved tiles.
    • getTransparency

      public float getTransparency()
      Returns the transparency factor that is applied to painted tiles.
      Returns:
      the transparency
      See Also:
    • setTransparency

      public void setTransparency(float aTransparency)
      Sets the transparency factor to be applied to painted tiles. It is an alpha value between 0 and 1, with 0 being perfectly transparent, and 1 (the default) being perfectly opaque.
      Parameters:
      aTransparency - the transparency
    • getBrightness

      public float getBrightness()
      Returns the brightness factor that is applied to painted tiles.
      Returns:
      the brightness
      Since:
      2017.0
      See Also:
    • setBrightness

      public void setBrightness(float aBrightness)
      Sets the brightness that is applied to painted tiles. It is a value in [0, 2]. A value of 1 (the default) leaves the brightness unchanged. Values larger than 1 makes the colors brighter, while a value smaller than 1 makes the colors less bright.
      Parameters:
      aBrightness - the brightness
      Since:
      2017.0
    • getContrast

      public float getContrast()
      Returns the contrast that is applied to painted tiles.
      Returns:
      the contrast
      Since:
      2017.0
      See Also:
    • setContrast

      public void setContrast(float aContrast)
      Sets the contrast that is applied to painted tiles. It is a value in [0, 2]. A value of 1 (the default) leaves the contrast unchanged. A value larger than 1 enhances the contrast of dark colors by making them brighter, while a value smaller than 1 enhances the contrast of bright colors by making them darker.
      Parameters:
      aContrast - the contrast
      Since:
      2017.0
    • setOversamplingRate

      public void setOversamplingRate(int aOverSamplingRate)
      Sets the number of samples used per pixel when transforming a raster. The default is 1. The total number of samples used per pixel equals (aOverSamplingRate * aOverSamplingRate). For instance, if the oversampling rate is set to 2, the painter will take 4 samples per pixel and average their values. This increases the image quality, especially if the raster contains sharp edges, but it also increases the computational cost.

      This property is only relevant for rasters that have to be warped, that is, when the model reference of the raster is different from the world reference of the view.

      Parameters:
      aOverSamplingRate - the number of samples used per pixel in one direction.
    • getOversamplingRate

      public int getOversamplingRate()
      Returns the sampling rate used when transforming the raster. The returned value equals the number of samples used per pixel in one direction.
      Returns:
      the oversampling rate
      See Also:
    • getQuality

      public double getQuality()
      Returns the current painting quality.
      Returns:
      the current painting quality
      See Also:
    • setQuality

      public void setQuality(double aQuality)
      Sets the quality of the painted result. The quality influences how quickly the level of detail changes when zooming in or out. The value should be between 0 and 1. A value of 1 means that the tile level is chosen such that each pixel in the view maps to at least one raster value, if possible. This avoids pixelation effects (e.g. that individual pixels are visible). A value of 0.25 means that 4 pixels in the view will map to one raster value on average. A value of 0 means that you only the least detailed level will be painted.

      The default value is 1.0.

      Parameters:
      aQuality - the new quality
    • setObject

      public void setObject(Object aObject)
      Description copied from interface: ILcdGXYPainter
      Sets the Object for which the representation shall be handled by this painter.

      Setting the object on the painter may have an effect on the internal state of the painter, for example, the color to use.

      When the object is set to a painter, the context parameter in subsequent calls to methods in this class must contain a layer that contains this object and for which the painter for this object is this painter.

      Specified by:
      setObject in interface ILcdGXYPainter
      Parameters:
      aObject - the object for which the representation shall be handled by this painter.
      See Also:
    • getObject

      public Object getObject()
      Description copied from interface: ILcdGXYPainter
      Returns the Object for which the representation is currently being handled by this painter.
      Specified by:
      getObject in interface ILcdGXYPainter
      Returns:
      the Object for which the representation is currently being handled by this painter.
      See Also:
    • paint

      public void paint(Graphics aGraphics, int aMode, ILcdGXYContext aContext)
      Description copied from interface: ILcdGXYPainter
      Displays the representation of the object in the given mode on the Graphics passed, taking into account the supplied context.

      The visual representation of an object depends on the context. Depending on the context (e.g. is the location covered by the view), an object may or may not have a representation. The context contains:

      • transformations which allow to compute the location in view space of points and bounds given in model, space
      • a pen which can connect points with a line or create arcs around a point,
      • the view for which the object's representation must be painted. This can be useful when the painted object depends on the scale of the view, or the presence of other layers in the view.
      • the current location(s) of the mouse or input device and the last location(s) the mouse or input device was pressed.

      The mode passed in this method indicates what part of the object must be painted, whether it should be painted as selected or not, and whether user interaction (via mouse movements) must be taken into account.

      When the mode passed contains either TRANSLATING, RESHAPING or CREATING, this method is also responsible for interpreting interaction on the representation of an object and modifying the representation of the object accordingly. The painter is not responsible for modifying the object itself, this is done by a corresponding ILcdGXYEditor . Implementations of ILcdGXYPainter and ILcdGXYEditor interfaces must be consistent for an object: the painter must display the result of the user interaction on the object, while the editor is responsible for modifying the object as a result of the user interaction. A good practice to ensure a consistent implementation is to implement both the ILcdGXYPainter and ILcdGXYEditor interfaces in a single class.

      When the mode passed includes SNAPS, the part of the representation which corresponds to the object returned as snap target by the method snapTarget must be painted in order to provide the user with a visual indication of the snap target.

      The Graphics passed in this method can be different from the Graphics returned by a view due to techniques such as double buffering (as applied in Swing). Basic drawing operations must always be performed on the Graphics passed as an argument in this method.

      Specified by:
      paint in interface ILcdGXYPainter
      Parameters:
      aGraphics - the Graphics on which the representation of the object is painted
      aMode - the mode the object is represented in (see class documentation).
      aContext - the ILcdGXYContext the drawing depends on.
    • getFeatureInfoContext

      public TLcdWMSGetFeatureInfoContext getFeatureInfoContext(int aX, int aY, ILcdGXYContext aGXYContext)

      Returns a TLcdWMSGetFeatureInfoContext for the given view coordinate. This context can be used to perform a GetFeatureInfo request, see ALcdWMSProxy#createFeatureInfoInputStream. Before calling this method, the WMS proxy for which to get the GetFeatureInfo context should be set on the painter.

      Parameters:
      aX - the x coordinate (in view coordinates) for which to retrieve a TLcdWMSGetFeatureInfoContext
      aY - the y coordinate (in view coordinates) for which to retrieve a TLcdWMSGetFeatureInfoContext
      aGXYContext - the context.
      Returns:
      a TLcdWMSGetFeatureInfoContext for the given view coordinate or null when the given coordinate lie outside the WMS model bounds.
    • isTouched

      public boolean isTouched(Graphics aGraphics, int aMode, ILcdGXYContext aContext)
      Description copied from interface: ILcdGXYPainter
      Checks if the representation of the object in the given mode is touched at the location as defined in the supplied context.

      The location that must be taken into account to check whether the representation is touched can be retrieved from the context passed with the methods ILcdGXYContext.getX() and ILcdGXYContext.getY(). If the check is part of an ongoing operation of user interaction, for example, when the mouse is being dragged, the location of the start of the operation can also be taken into account using the methods ILcdGXYContext.getDeltaX() and ILcdGXYContext.getDeltaY(). The context contains the transformations required to convert this location into the equivalent location in model space. Implementations of this interface usually follow either of the following patterns:

      • transform the location of the interaction back to model space and compare the coordinates with the object in model space.
      • transform the location to world space and compare with a world representation of the object. This forces the painter into caching a world representation of the object. Caching a view representation of an object is not very practical as it would have to change whenever the view's scale changes or when it is panned. A world representation of an object only changes when the view's XYWorldReference changes, which happens less frequently.

      As the mode influences the way an object is represented, it must also be taken into account when checking whether that representation is being touched. When the mode contains CREATING, RESHAPING or TRANSLATING which indicate that the object must be represented in a state for an ongoing operation, the location of the start of the operation may be taken into account as mentioned above. The painting result can take into account multiple locations, to respond to, for example, multi-touch input. When the mode contains SELECTED, the painter should also check if the non-selected representation is touched, since these are always painted on top of each other.

      The boundsSFCT is often used to speed up the performance of this method as a location outside these bounds can never touch the representation of the object.

      Note that this method does not give an indication of what part of the object is touched. It is up to the painter implementations to provide methods to make this distinction. The method does also not indicate what sensitivity must be applied when checking if an object is touched. It is up to the implementation to decide what should be the maximum distance between the location given in the context and the closest relevant point or area of the representation of the object.

      Specified by:
      isTouched in interface ILcdGXYPainter
      Parameters:
      aGraphics - the Graphics on which the representation of the object is painted
      aMode - the mode the object is represented in
      aContext - contains the location of the interaction and the transformations to convert this location into model coordinates
      Returns:
      true if the representation of the object in the given mode is touched by the location as defined in the context passed, false otherwise
      See Also:
    • boundsSFCT

      public void boundsSFCT(Graphics aGraphics, int aMode, ILcdGXYContext aContext, ILcd2DEditableBounds aBoundsSFCT) throws TLcdNoBoundsException
      Description copied from interface: ILcdGXYPainter
      Sets the supplied bounds (in view coordinates, pixels) so that it encompasses the representation of the object in the given mode taking into account the given context.

      If this method returns without exception the bounds argument must encompass the representation of the object. A point outside the bounds will not be contained within the painted object.

      The bounds returned in this method can be seen as the equivalent in the view space of the bounds in the model space for ILcdBounded objects.

      Specified by:
      boundsSFCT in interface ILcdGXYPainter
      Parameters:
      aGraphics - the Graphics on which the representation of the object is painted
      aMode - the mode the object is represented in (see class documentation). For example, an object may be represented differently in SELECTED mode compared to DEFAULT mode. The returned bounds of the representation must take this different representation into account.
      aContext - the context for which the representation of the object is painted. It contains amongst others the transformations from model to world and world to view.
      aBoundsSFCT - the bounds that must be adapted to encompass the representation of the object in the given mode and context. These bounds must not be taken into account when the method has thrown an exception.
      Throws:
      TLcdNoBoundsException - if no bounds can be determined for the representation of the object. This can happen when the object does not have a representation in the given context, for example when it is located in a part of the world which is not visible in the current view.
      See Also:
    • clone

      public Object clone()
      Description copied from interface: ILcdCloneable

      Makes Object.clone() public.

      When for example extending from java.lang.Object, it can be implemented like this:
      
       public Object clone() {
         try {
           return super.clone();
         } catch ( CloneNotSupportedException e ) {
           // Cannot happen: extends from Object and implements Cloneable (see also Object.clone)
           throw new RuntimeException( e );
         }
       }
       
      Specified by:
      clone in interface ILcdCloneable
      Specified by:
      clone in interface ILcdGXYPainterProvider
      Overrides:
      clone in class ALcdGXYPainter
      Returns:
      a clone of this painter provider.
      See Also: