public class TLcdGXYCircularArcPainter extends ALcdGXYPainter implements ILcdGXYPathPainter, ILcdGXYEditorProvider, ILcdGXYEditor
ILcdCircularArcBy3Points
, ILcdCircularArcByBulge
and ILcdCircularArcByCenterPoint
objects and enables visual editing of ILcd2DEditableCircularArcBy3Points
,
ILcd2DEditableCircularArcByBulge
and ILcd2DEditableCircularArcByCenterPoint
objects in an ILcdGXYView
.
The body of an ILcdCircularArc
object is painted as:
The defined handles depend on the type of circular arc that is set on this painter:
ILcdCircularArcBy3Points
object the 3 points are defined.ILcdCircularArcByBulge
object the start, end and mid point are
defined. The chord and line from the midpoint to the chord is also indicated.ILcdCircularArcByCenterPoint
object the start and end point are defined.Circular arc-by-3-points | Circular arc-by-bulge | Circular arc-by-center-point |
---|---|---|
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ILcdGXYPainter.HANDLES
mode depending on
the drawCenter
property. When painted, it can be used as a handle to edit
the object.
The defined snap targets depend on the type of circular arc that is set on this painter:
ILcdCircularArcBy3Points
object one of the 3 points can be returned.ILcdCircularArcByBulge
the start, end or mid point can be returned.ILcdCircularArcByCenterPoint
the start or end point can be returned.isDrawCenter()
) or when snapping to invisible points is
enabled (see isSnapToInvisiblePoints()
), the center point can also be returned. The
point returned as a snap target is highlighted with the snapIcon
.
The visualization of the ILcdCircularArc
object is governed by the line style set
to this painter (see setLineStyle(com.luciad.view.gxy.ILcdGXYPainterStyle)
).
The anchor point of the ILcdCircularArc
object is located at the center point of
the bounds, calculated by boundsSFCT
. Note that the center point of the
ILcdCircularArc
object is only taken into account when it is painted.
Depending on the paint mode, a circular arc is touched when either the arc, the arc handles or the center point of the arc is touched. Note that the center point can only be touched if it is painted.
The bounds of the ILcdCircularArc
object contains the contour of the arc and the
center point if it is painted.
This editor provides the following edit functionality for the different render modes:
RESHAPED
: reshaping is not supported.
TRANSLATED
: an arc handle or the whole arc is translated, depending on whether
an arc handle or the arc segment is touched.
When initializing an arc via interaction through the view, 3 user interactions are required to complete the initialization.
ILcd2DEditableCircularArcBy3Points
the mouse clicks define the start,
intermediate and end point (in this order).ILcd2DEditableCircularArcByBulge
the first 2 mouse clicks define the start,
and end point (in this order) and the final mouse click defines the bulge factor.ILcd2DEditableCircularArcByCenterPoint
the first mouse clicks defines the
center point, the second mouse click defines the radius and start angle and the final mouse click
defines arc angle.All points are accepted as snap target as long as:
ILcdArc
object with the model to model
transformation
,ILcdArc
object set to
this painter.All points are accepted as snap target as long as:
ILcdCircularArc
object with the model to model
transformation
,ILcdCircularArc
object set to
this painter.ILcdCircularArcByBulge
object set to
this painter.ILcdCircularArcByCenterPoint
object set to this painter.
This painter implementation supports caching for objects implementing ILcdCache
.
Caching can be turned on/off with the setPaintCache
method.
The drawCenter
and drawCenterWhenSelected
properties define when the center point needs to be painted. If the center point is painted, it can
be touched, moved,...
Modifier and Type | Class and Description |
---|---|
static class |
TLcdGXYCircularArcPainter.CreationOrientation
Enumeration describing if an arc-by-center should be created clockwise or counterclockwise.
|
Modifier and Type | Field and Description |
---|---|
static int |
ARC_BODY
Constant value indicating the body of the arc segment.
|
static int |
ARC_INTERMEDIATE_POINT
Constant value indicating that the intermediate point of the arc segment of the arc is
touched (only valid for an ILcd2DEditableCircularArcBy3Points).
|
static int |
ARC_MID_POINT
Constant value indicating that the midpoint of the arc segment of the arc is touched (only
valid for an ILcd2DEditableCircularArcByBulge).
|
static int |
CENTER_POINT
Constant value indicating the center point of the arc.
|
static int |
END_OF_CURVE
Constant value indicating the end of the circular arc segment.
|
static int |
FOCUS_POINT
Constant value indicating that the anchor point should be chosen as the arc's focus point.
|
static int |
MIDDLE_OF_BOUNDS
Constant value indicating that the anchor point should be chosen in the middle of the arc's
bounds, calculated by
boundsSFCT . |
static int |
MIDDLE_OF_CURVE
Constant value indicating that the anchor point should be chosen at the middle of the curve
if ILcdCurve is implemented.
|
static int |
NOT_TOUCHED
Constant value indicating that the arc is not touched.
|
static int |
START_OF_CURVE
Constant value indicating the start of the circular arc segment.
|
defaultCreationFillStyle, defaultCreationLineStyle, defaultFillStyle, defaultLineStyle, fWorkBounds
BODY, CREATING, DEFAULT, HANDLES, RESHAPING, SELECTED, SNAPS, TRANSLATING
CREATING, END_CREATION, RESHAPED, START_CREATION, TRANSLATED
Constructor and Description |
---|
TLcdGXYCircularArcPainter() |
Modifier and Type | Method and Description |
---|---|
boolean |
acceptSnapTarget(Graphics aGraphics,
ILcdGXYContext aGXYContext)
Returns whether the object set to the editor can be edited so that (part of) the object snaps to the object passed
as snap target in the context.
|
void |
anchorPointSFCT(Graphics aGraphics,
int aMode,
ILcdGXYContext aGXYContext,
Point aPointSFCT)
Implements
ILcdGXYPainter.anchorPointSFCT . |
boolean |
appendAWTPath(ILcdGXYContext aGXYContext,
int aRenderMode,
ILcdAWTPath aAWTPathSFCT)
Appends a discretized representation in view coordinates to the given path.
|
boolean |
appendGeneralPath(ILcdGXYContext aGXYContext,
int aRenderMode,
ILcdGeneralPath aGeneralPathSFCT)
Appends a discretized representation in world coordinates to the given path.
|
void |
boundsSFCT(Graphics aGraphics,
int aMode,
ILcdGXYContext aGXYContext,
ILcd2DEditableBounds aBoundsSFCT)
Sets the supplied bounds (in view coordinates, pixels) so that it encompasses the representation of the object
in the given mode taking into account the given context.
|
Object |
clone()
Makes
Object.clone() public. |
boolean |
edit(Graphics aGraphics,
int aMode,
ILcdGXYContext aGXYContext)
Defines how an object shall be edited by this editor, taking into account the mode and the
context passed.
|
int |
getAnchorPointLocation()
Returns the location of the anchor point (by default: MIDDLE_OF_BOUNDS).
|
ILcdIcon |
getCenterIcon()
Returns the icon for the center point's default representation, used
if
isDrawCenter() returns true. |
ILcdIcon |
getCenterIconWhenSelected()
Returns the icon for the center point's selected representation, used
if
isDrawCenterWhenSelected() returns true. |
int |
getCreationClickCount()
Returns the number user interactions required to complete the initialization of an object set to this editor.
|
TLcdGXYCircularArcPainter.CreationOrientation |
getCreationOrientation()
Returns the orientation used while creating
ILcdCircularArcByCenterPoint objects. |
Cursor |
getCursor(Graphics aGraphics,
int aMode,
ILcdGXYContext aGXYContext)
Override this method to return a cursor.
|
ILcdGXYEditor |
getGXYEditor(Object aObject)
Finds an
ILcdGXYEditor that can be used to edit the object passed. |
ILcdGXYPainterStyle |
getLineStyle()
Returns the line style used for painting the contour of the shape.
|
int |
getMinimumEditDelta()
Returns the minimum pixel distance the input device (a mouse, for example) must move before editing the shape.
|
Object |
getObject()
Returns the Object for which the representation is currently being handled by this painter.
|
boolean |
getPaintCache()
Returns whether caching is used when painting this painter's object.
|
ILcdIcon |
getSnapIcon()
Returns the icon that is used to paint snap target points of the object set to this painter.
|
boolean |
isDrawCenter()
Returns whether the center point of the arc should be displayed.
|
boolean |
isDrawCenterWhenSelected()
Returns whether the center point of the arc should be displayed when it is painted in selected
mode.
|
boolean |
isSnapToInvisiblePoints()
Returns whether the painter allows snapping to the invisible points of the shape.
|
boolean |
isTouched(Graphics aGraphics,
int aMode,
ILcdGXYContext aGXYContext)
Checks if the representation of the object in the given mode is touched at the location as defined in the
supplied context.
|
void |
paint(Graphics aGraphics,
int aMode,
ILcdGXYContext aGXYContext)
Displays the representation of the object in the given mode on the Graphics passed, taking into account the
supplied context.
|
protected void |
paintEditingLabels(Graphics aGraphics,
ILcdCircularArc aCircularArc,
int aTouchedLocation,
ILcdGXYContext aGXYContext)
Called by the
paint method when editing a circular arc. |
void |
setAnchorPointLocation(int aAnchorPointLocation)
Sets the preferred anchor point location.
|
void |
setCenterIcon(ILcdIcon aIcon)
Sets the icon for the center point's default representation,
if
isDrawCenter() returns true. |
void |
setCenterIconWhenSelected(ILcdIcon aIcon)
Sets the icon for the center point's selected representation,
if
isDrawCenterWhenSelected() returns true. |
void |
setCreationOrientation(TLcdGXYCircularArcPainter.CreationOrientation aCreationOrientation)
Sets the orientation used while creating
ILcdCircularArcByCenterPoint objects. |
void |
setDrawCenter(boolean aDrawCenter)
Sets whether the center point of the arc should be displayed or not.
|
void |
setDrawCenterWhenSelected(boolean aDrawCenterWhenSelected)
Sets whether the center point of the arc should be displayed when it is painted in selected
mode or not.
|
void |
setLineStyle(ILcdGXYPainterStyle aLineStyle)
Sets the line style to use when painting the contour of the shape.
|
void |
setMinimumEditDelta(int aDelta)
Sets the minimum pixel distance the input device (a mouse, for example) must move before editing the shape.
|
void |
setModelModelTransformationClass(Class aModel2ModelTransformationClass)
Sets the transformation class that should be used when snapping to points that are defined
in a different reference than the reference of this painter's object.
|
void |
setObject(Object aObject)
Sets the Object for which the representation shall be handled by this painter.
|
void |
setPaintCache(boolean aPaintCache)
Turns caching of the representation of the object on or off.
|
void |
setSnapIcon(ILcdIcon aSnapIcon)
Sets the icon that marks snap targets of the object currently set to this painter.
|
void |
setSnapToInvisiblePoints(boolean aSnapToInvisiblePoints)
Sets whether the other shapes can snap to invisible points of this shape.
|
Object |
snapTarget(Graphics aGraphics,
ILcdGXYContext aGXYContext)
Override this method to support snapping.
|
boolean |
supportSnap(Graphics aGraphics,
ILcdGXYContext aGXYContext)
Override this method to support snapping.
|
addPropertyChangeListener, firePropertyChangeEvent, firePropertyChangeEvent, getDisplayName, getGXYPainter, isTraceOn, removePropertyChangeListener, setClassTraceOn, setDisplayName, setTraceOn
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getDisplayName
addPropertyChangeListener, removePropertyChangeListener
getDisplayName
public static final int NOT_TOUCHED
public static final int ARC_BODY
public static final int CENTER_POINT
public static final int START_OF_CURVE
public static final int END_OF_CURVE
public static final int ARC_INTERMEDIATE_POINT
public static final int ARC_MID_POINT
public static final int MIDDLE_OF_BOUNDS
boundsSFCT
.public static final int FOCUS_POINT
MIDDLE_OF_BOUNDS
method is used to calculate
the anchor point.public static final int MIDDLE_OF_CURVE
MIDDLE_OF_BOUNDS
method is used.public void setMinimumEditDelta(int aDelta)
aDelta
- the minimum pixel distance the input device should move in either the X or Y directionpublic int getMinimumEditDelta()
public void setDrawCenter(boolean aDrawCenter)
false
. This setting has an influence on the methods boundsSFCT
, isTouched
and snapping.
Regardless of this setting, the center point is always displayed as a handle in HANDLES mode
to allow editing.aDrawCenter
- A flag indicating whether the center point should be displayed or not.isDrawCenter()
,
setDrawCenterWhenSelected(boolean)
public boolean isDrawCenter()
setDrawCenter(boolean)
public void setDrawCenterWhenSelected(boolean aDrawCenterWhenSelected)
true
. This setting has an
influence on the methods boundsSFCT
, isTouched
and
snapping.
Regardless of this setting, the center point is always displayed as a handle in HANDLES mode
to allow editing.aDrawCenterWhenSelected
- A flag indicating whether the center point should be displayed
when it is painted in selected mode or not.isDrawCenterWhenSelected()
,
setDrawCenter(boolean)
public boolean isDrawCenterWhenSelected()
setDrawCenterWhenSelected(boolean)
public void setCenterIcon(ILcdIcon aIcon)
isDrawCenter()
returns true.aIcon
- the icon for the center point's default representationsetDrawCenter(boolean)
,
setCenterIconWhenSelected(com.luciad.gui.ILcdIcon)
public ILcdIcon getCenterIcon()
isDrawCenter()
returns true.public void setCenterIconWhenSelected(ILcdIcon aIcon)
isDrawCenterWhenSelected()
returns true.aIcon
- the icon for the center point's selected representationsetDrawCenterWhenSelected(boolean)
,
setCenterIcon(com.luciad.gui.ILcdIcon)
public ILcdIcon getCenterIconWhenSelected()
isDrawCenterWhenSelected()
returns true.public void setPaintCache(boolean aPaintCache)
ILcdCache
. By default, caching is turned
on.aPaintCache
- A flag indicating whether to use caching when painting an object.getPaintCache()
public boolean getPaintCache()
true
if caching is used to paint this painter's object, false
otherwise.setPaintCache(boolean)
public void setSnapToInvisiblePoints(boolean aSnapToInvisiblePoints)
false
.aSnapToInvisiblePoints
- A flag indicating whether snapping to the invisible points is
allowed.isSnapToInvisiblePoints()
public boolean isSnapToInvisiblePoints()
setSnapToInvisiblePoints(boolean)
public void setLineStyle(ILcdGXYPainterStyle aLineStyle)
null
.aLineStyle
- the line style to use when painting the contour of the shape.getLineStyle()
public ILcdGXYPainterStyle getLineStyle()
null
.setLineStyle(ILcdGXYPainterStyle)
public void setSnapIcon(ILcdIcon aSnapIcon)
paint
method is called with the render mode ILcdGXYPainter.SNAPS
.aSnapIcon
- The icon that should be used to paint snap target points.getSnapIcon()
public ILcdIcon getSnapIcon()
setSnapIcon(ILcdIcon)
public void setModelModelTransformationClass(Class aModel2ModelTransformationClass)
Sets the transformation class that should be used when snapping to points that are defined
in a different reference than the reference of this painter's object. The transformation will
be instantiated and setup to transform points from the model of the snap layer to points in the
model which contains the current object of this painter. The default value is the TLcdGeoReference2GeoReference
class.
This property allows the painter to snap to points defined in a different model reference.
Instances of
this specified class should implement ILcdModelModelTransformation
,
otherwise the snapping functionality to different model references will not work.
aModel2ModelTransformationClass
- the transformation used as described above.public void setCreationOrientation(TLcdGXYCircularArcPainter.CreationOrientation aCreationOrientation)
Sets the orientation used while creating ILcdCircularArcByCenterPoint
objects.
The value passed should be TLcdGXYCircularArcPainter.CreationOrientation.CLOCKWISE
or
TLcdGXYCircularArcPainter.CreationOrientation.COUNTER_CLOCKWISE
.
The default value is TLcdGXYCircularArcPainter.CreationOrientation.COUNTER_CLOCKWISE
.
This value will only be taken into account when creating an arc-by-center object.
aCreationOrientation
- A flag indicating the orientation of the arc during creation.getCreationOrientation()
public TLcdGXYCircularArcPainter.CreationOrientation getCreationOrientation()
ILcdCircularArcByCenterPoint
objects.setCreationOrientation(com.luciad.view.gxy.painter.TLcdGXYCircularArcPainter.CreationOrientation)
public int getAnchorPointLocation()
MIDDLE_OF_BOUNDS
, FOCUS_POINT
, CENTER_POINT
,
MIDDLE_OF_CURVE
, START_OF_CURVE
, END_OF_CURVE
.public void setAnchorPointLocation(int aAnchorPointLocation)
aAnchorPointLocation
- one of MIDDLE_OF_BOUNDS
, FOCUS_POINT
,
CENTER_POINT
, MIDDLE_OF_CURVE
, START_OF_CURVE
,
END_OF_CURVE
.public void setObject(Object aObject)
ILcdGXYPainter
Setting the object on the painter may have an effect on the internal state of the painter, for example, the color to use.
When the object is set to a painter, the context parameter in subsequent calls to methods in this class must contain a layer that contains this object and for which the painter for this object is this painter.
setObject
in interface ILcdGXYEditor
setObject
in interface ILcdGXYPainter
aObject
- the object for which the representation shall be handled by this painter.ILcdGXYPainter.getObject()
public Object getObject()
ILcdGXYPainter
getObject
in interface ILcdGXYEditor
getObject
in interface ILcdGXYPainter
ILcdGXYPainter.setObject(Object)
public void paint(Graphics aGraphics, int aMode, ILcdGXYContext aGXYContext)
ILcdGXYPainter
The visual representation of an object depends on the context. Depending on the context (e.g. is the location covered by the view), an object may or may not have a representation. The context contains:
The mode passed in this method indicates what part of the object must be painted, whether it should be painted as selected or not, and whether user interaction (via mouse movements) must be taken into account.
When the mode passed contains either TRANSLATING, RESHAPING or CREATING, this method is also responsible for
interpreting interaction on the representation of an object and modifying the representation of the object
accordingly. The painter is not responsible for modifying the object itself, this is done by
a corresponding ILcdGXYEditor
.
Implementations of ILcdGXYPainter
and ILcdGXYEditor
interfaces must be consistent for
an object: the painter must display the result of the user interaction on the object, while the editor is
responsible for modifying the object as a result of the user interaction.
A good practice to ensure a consistent implementation is to implement both the ILcdGXYPainter
and ILcdGXYEditor
interfaces in a single class.
When the mode passed includes SNAPS, the part of the representation which corresponds to the object returned as
snap target by the method snapTarget
must be painted in order to provide the user with a visual indication of the snap target.
The Graphics passed in this method can be different from the Graphics returned by a view due to techniques such as double buffering (as applied in Swing). Basic drawing operations must always be performed on the Graphics passed as an argument in this method.
paint
in interface ILcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaMode
- the mode the object is represented in (see class documentation).aGXYContext
- the ILcdGXYContext
the drawing depends on.protected void paintEditingLabels(Graphics aGraphics, ILcdCircularArc aCircularArc, int aTouchedLocation, ILcdGXYContext aGXYContext)
Called by the paint
method when editing a circular arc. It can
draw labels indicating the values of properties being changed. For example,
the coordinates of the center point of the arc, the start angle, etc ... This method
is empty and therefore does not draw the labels but it can be redefined for specific needs.
The aTouchedLocation
argument indicates which part of the arc is being edited.
This is one the following:
START_OF_CURVE
, END_OF_CURVE
, ARC_INTERMEDIATE_POINT
, ARC_MID_POINT
,
CENTER_POINT
, ARC_BODY
, .
aGraphics
- The graphics to paint the object on.aCircularArc
- The arc that is being edited.aTouchedLocation
- The part of the arc that is being edited.aGXYContext
- The context to render the object in.public void boundsSFCT(Graphics aGraphics, int aMode, ILcdGXYContext aGXYContext, ILcd2DEditableBounds aBoundsSFCT) throws TLcdNoBoundsException
ILcdGXYPainter
If this method returns without exception the bounds argument must encompass the representation of the object. A point outside the bounds will not be contained within the painted object.
The bounds returned in this method can be seen as the equivalent in the view space of the bounds in the model
space for ILcdBounded
objects.
boundsSFCT
in interface ILcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaMode
- the mode the object is represented in (see class documentation). For example, an object may be
represented differently in SELECTED mode compared to DEFAULT mode. The returned bounds of the representation
must take this different representation into account.aGXYContext
- the context for which the representation of the object is painted. It contains amongst others
the transformations from model to world and world to view.aBoundsSFCT
- the bounds that must be adapted to encompass the representation of the object in the given
mode and context. These bounds must not be taken into account when the method has thrown an exception.TLcdNoBoundsException
- if no bounds can be determined for the representation of the object.
This can happen when the object does not have a representation in the given context, for example when it is located
in a part of the world which is not visible in the current view.isTouched
public boolean isTouched(Graphics aGraphics, int aMode, ILcdGXYContext aGXYContext)
ILcdGXYPainter
The location that must be taken into account to check whether the representation is touched can be retrieved from
the context passed with the methods
ILcdGXYContext.getX()
and ILcdGXYContext.getY()
.
If the check is part of an ongoing operation of
user interaction, for example, when the mouse is being dragged, the location of the start of the operation can also
be taken into account using the methods
ILcdGXYContext.getDeltaX()
and ILcdGXYContext.getDeltaY()
.
The context contains the transformations required to convert this location into the equivalent location in
model space. Implementations of this interface usually follow either of the following patterns:
As the mode influences the way an object is represented, it must also be taken into account when checking whether that representation is being touched. When the mode contains CREATING, RESHAPING or TRANSLATING which indicate that the object must be represented in a state for an ongoing operation, the location of the start of the operation may be taken into account as mentioned above. The painting result can take into account multiple locations, to respond to, for example, multi-touch input. When the mode contains SELECTED, the painter should also check if the non-selected representation is touched, since these are always painted on top of each other.
The boundsSFCT
is often used to speed up the performance of this method as a location outside these bounds can never
touch the representation of the object.
Note that this method does not give an indication of what part of the object is touched. It is up to the painter implementations to provide methods to make this distinction. The method does also not indicate what sensitivity must be applied when checking if an object is touched. It is up to the implementation to decide what should be the maximum distance between the location given in the context and the closest relevant point or area of the representation of the object.
isTouched
in interface ILcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaMode
- the mode the object is represented inaGXYContext
- contains the location of the interaction and the transformations to convert this location into
model coordinatesboundsSFCT
public void anchorPointSFCT(Graphics aGraphics, int aMode, ILcdGXYContext aGXYContext, Point aPointSFCT) throws TLcdNoBoundsException
ALcdGXYPainter
ILcdGXYPainter.anchorPointSFCT
.
aPointSFCT
will be set to the center of the
bounds calculated by boundsSFCT.anchorPointSFCT
in interface ILcdGXYPainter
anchorPointSFCT
in class ALcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaMode
- the mode the object is painted in (see class documentation)aGXYContext
- the context for which the representation of the object is painted. It contains amongst others
the transformations from model to world and world to view.aPointSFCT
- the point that has to be moved to the location of the anchor point of the representation of
the object. This point must not be taken into account when the method has thrown a TLcdNoBoundsException.TLcdNoBoundsException
- if no anchor point can be determined for the representation of the object.
This can be when the object does not have a representation in the given context, for example when it is located in
a part of the world which is not visible in the projection as set in the views world reference.paint
public boolean supportSnap(Graphics aGraphics, ILcdGXYContext aGXYContext)
ALcdGXYPainter
supportSnap
in interface ILcdGXYPainter
supportSnap
in class ALcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaGXYContext
- the context in which this object is represented and in which the editing of an object occurs.false
.public Object snapTarget(Graphics aGraphics, ILcdGXYContext aGXYContext)
ALcdGXYPainter
snapTarget
in interface ILcdGXYPainter
snapTarget
in class ALcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaGXYContext
- the context in which this object is represented and in which the editing of an object occurs.null
.supportSnap
public Cursor getCursor(Graphics aGraphics, int aMode, ILcdGXYContext aGXYContext)
ALcdGXYPainter
getCursor
in interface ILcdGXYPainter
getCursor
in class ALcdGXYPainter
aGraphics
- the Graphics on which the representation of the object is paintedaMode
- the rendering mode to return the cursor for.aGXYContext
- the context in which the rendering occurs.null
.public boolean edit(Graphics aGraphics, int aMode, ILcdGXYContext aGXYContext)
ILcdGXYEditor
The mode passed indicates how the interaction should be interpreted. It can be one of the following:
TRANSLATED
RESHAPED
START_CREATION
CREATING
END_CREATION
The first two modes designate that the object should be modified, the last three modes are passed
when initializing an object. From an implementation point of view there is no difference between TRANSLATED and
RESHAPED. These constants only differ in semantics. For ILcdShape
objects TRANSLATED can be seen
as the mode that will be passed when the shape as a whole is moved. RESHAPED is used more often for moving part of
a shape.
The context contains information on the user interaction at hand. The methods
getX
and
getY
contain the location(s) of the user interaction. The methods
getDeltaX
and
getDeltaY
contain the distance(s) over which the user interaction is taking place. For example, getX
and
getY
may contain the current mouse location while getDeltaX
and getDeltaY
contain the distance over which the mouse has been dragged. The editing behavior can take into
account multiple locations, to respond to, for example, multi-touch input.
When a snap target is accepted, the implementation of this method should take that fact into account when editing or initializing an object.
edit
in interface ILcdGXYEditor
aGraphics
- the Graphics on which the representation of the object is paintedaMode
- indicates how the user interaction should be interpreted. Is one of the following:
TRANSLATED
,
RESHAPED
,
START_CREATION
,
CREATING
,
END_CREATION
.
aGXYContext
- contains information on the user interaction and
the transformations to transform from view space to the object model space.ILcdGXYContext
,
acceptSnapTarget
public int getCreationClickCount()
ILcdGXYEditor
getCreationClickCount
in interface ILcdGXYEditor
public boolean acceptSnapTarget(Graphics aGraphics, ILcdGXYContext aGXYContext)
ILcdGXYEditor
edit
method with this
context passed should edit the object so that (part of) the object snaps to the object passed
as snap target in the context.
The context contains information on the user interaction at hand: the current location of the
user interaction, given by its
X
and
Y
coordinates, and
the
distance in X direction
and
distance in Y direction
over which the user interaction is taking place.
For example, getX
and
getY
may contain the current mouse location while getDeltaX
and getDeltaY
contain the distance over which the mouse has been dragged.
The context also contains the candidate
snap target
and the
layer the snap target is contained in
.
acceptSnapTarget
in interface ILcdGXYEditor
aGraphics
- the Graphics on which the representation of the object is paintedaGXYContext
- the context containing the information on the user interaction and the snap target.ILcdGXYContext.getSnapTarget()
public ILcdGXYEditor getGXYEditor(Object aObject)
ILcdGXYEditorProvider
ILcdGXYEditor
that can be used to edit the object passed.
The editor provider is responsible for setting the object to the editor before returning the editor. An implementation should therefore have the following structure:
public ILcdGXYEditor getGXYEditor(Object aObject) {
ILcdGXYEditor editor = ... // find the editor for the object
editor.setObject( aObject );
return editor;
}
getGXYEditor
in interface ILcdGXYEditorProvider
aObject
- the object to find an editor forpublic boolean appendAWTPath(ILcdGXYContext aGXYContext, int aRenderMode, ILcdAWTPath aAWTPathSFCT)
ILcdGXYPathPainter
appendAWTPath
in interface ILcdGXYPathPainter
aGXYContext
- the graphics contextaRenderMode
- the rendering modeaAWTPathSFCT
- the path to append topublic boolean appendGeneralPath(ILcdGXYContext aGXYContext, int aRenderMode, ILcdGeneralPath aGeneralPathSFCT)
ILcdGXYPathPainter
appendGeneralPath
in interface ILcdGXYPathPainter
aGXYContext
- the graphics contextaRenderMode
- the rendering modeaGeneralPathSFCT
- the path to append topublic Object clone()
ILcdCloneable
Makes Object.clone()
public.
java.lang.Object
, it can be implemented like this:
public Object clone() {
try {
return super.clone();
} catch ( CloneNotSupportedException e ) {
// Cannot happen: extends from Object and implements Cloneable (see also Object.clone)
throw new RuntimeException( e );
}
}
clone
in interface ILcdCloneable
clone
in interface ILcdGXYEditorProvider
clone
in interface ILcdGXYPainterProvider
clone
in class ALcdGXYPainter
Object.clone()