
Basic binary topology checks: these checks verify whether two shapes interact with each other, and return
true
orfalse
. See theILcd2DBinaryTopology
implementations.
Interaction check: whether 2 shapes have overlapping points

Contains and inside check: whether one shape contains the other shape completely

Line intersect check: whether shape boundaries intersect


Line intersections calculations: calculate the intersection points of line shapes, ignoring any fills. See the
ILcd2DLineIntersectionTopology
implementations.
Calculate the intersection points of the outline of 2 shapes


Advanced binary topology checks: these are more advanced and precise checks compared to the basic binary topology checks. These calculations are based on the DE9IM model. By default, the following checks are available (but you can define your own checks). See the
ILcd2DAdvancedBinaryTopology
implementations.
Disjoint

Intersects

Contains and within

Covers and covered by

Touches

Crosses

Overlaps

Equals
Consult the javadoc of
ILcdIntersectionMatrixPattern
for all the details about those operations.


Constructive geometry calculations: calculate new shapes based on the geometry of 2 shapes. See the
ILcdConstructiveGeometry
implementations.
Union

Intersection

Difference

Symmetric difference

Convex hull
