Class TLspHypsometricCreaseShader.Builder<B extends TLspHypsometricCreaseShader.Builder<B>>

java.lang.Object
com.luciad.tea.lightspeed.hypsometry.ALspHypsometricShader.Builder<B>
com.luciad.tea.lightspeed.hypsometry.TLspHypsometricCreaseShader.Builder<B>
Enclosing class:
TLspHypsometricCreaseShader

public static class TLspHypsometricCreaseShader.Builder<B extends TLspHypsometricCreaseShader.Builder<B>> extends ALspHypsometricShader.Builder<B>
Builder for orientation angle shaders.

The default shader computes ridges and valleys with the default kernel radius.

Since:
2012.0