Structure describing the position and orientation of the camera.
- Warning
- C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::Camera::LookFrom.
Constructs the LookFrom.
eye
The location of the camera, expressed in the map reference.
yaw
The yaw angle of the viewer, defined with respected to a local coordinate system based on the eye point.
pitch
The pitch angle of the viewer in degrees, defined with respected to a local coordinate system based on the eye point.
roll
The roll angle of the viewer in degrees, defined with respected to a local coordinate system based on the eye point.
- Warning
- C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::Camera::LookFrom::LookFrom.