LuciadCPillar C# 2023.1.04
Luciad.Animations.AnimationManager.OngoingAnimation Struct Reference

This struct represents an animation that has been started in AnimationManager and has not been stopped yet. More...

Public Member Functions

 OngoingAnimation (Luciad.Animations.IAnimation animation, double fraction)
 Constructs the OngoingAnimation with information on the animation and it's state. More...
 

Properties

Luciad.Animations.IAnimation Animation [get]
 
double Fraction [get]
 

Detailed Description

This struct represents an animation that has been started in AnimationManager and has not been stopped yet.

It can be retrieved using the getCurrentAnimation method.

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::AnimationManager::OngoingAnimation.

Constructor & Destructor Documentation

◆ OngoingAnimation()

Luciad.Animations.AnimationManager.OngoingAnimation.OngoingAnimation ( Luciad.Animations.IAnimation  animation,
double  fraction 
)
inline

Constructs the OngoingAnimation with information on the animation and it's state.

animation

the ongoing animation.

fraction

the fraction status for the animation.

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::AnimationManager::OngoingAnimation::OngoingAnimation.

Property Documentation

◆ Animation

Luciad.Animations.IAnimation Luciad.Animations.AnimationManager.OngoingAnimation.Animation
get

◆ Fraction

double Luciad.Animations.AnimationManager.OngoingAnimation.Fraction
get