LuciadCPillar C# 2023.1.04
Luciad.Maps.Effects.AtmosphereEffect Class Reference

Graphics effect which adds a sky/atmosphere background to a 3D view. More...

Inheritance diagram for Luciad.Maps.Effects.AtmosphereEffect:

Public Member Functions

void Dispose ()
 

Properties

System.Drawing.Color HorizonColor [get, set]
 
bool IsEnabled [get, set]
 
System.Drawing.Color SkyColor [get, set]
 

Detailed Description

Graphics effect which adds a sky/atmosphere background to a 3D view.

This effect is only applied in 3D views. If the view has a geocentric reference, an atmospheric glow effect is drawn around the globe. The colors of this glow can be configured using setHorizonColor() and setSkyColor(). You cannot create an AtmosphereEffect. Instead, you can retrieve it from luciad::GraphicsEffects::getAtmosphere. 2023.1

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::AtmosphereEffect.

Member Function Documentation

◆ Dispose()

void Luciad.Maps.Effects.AtmosphereEffect.Dispose ( )
inline

Property Documentation

◆ HorizonColor

System.Drawing.Color Luciad.Maps.Effects.AtmosphereEffect.HorizonColor
getset

◆ IsEnabled

bool Luciad.Maps.Effects.AtmosphereEffect.IsEnabled
getset

◆ SkyColor

System.Drawing.Color Luciad.Maps.Effects.AtmosphereEffect.SkyColor
getset