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LuciadCPillar C# 2024.1.04
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Class to provide information on what type of changes affect the styling. More...
Public Member Functions | |
void | DetailLevelScales (System.Collections.Generic.IList< Luciad.Maps.MapScale > detailLevelScales) |
Sets a vector of map scales that determine when this painter should switch from one level-of-detail to the next. More... | |
void | Dispose () |
void | PainterDependsOnFeature (bool depends) |
Indicates whether a feature's style depends on the feature itself. More... | |
void | PainterDependsOnFeatureState (Luciad.Layers.Features.FeatureState featureState, bool active) |
Indicates that a feature's style depends on the given state. More... | |
Class to provide information on what type of changes affect the styling.
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Sets a vector of map scales that determine when this painter should switch from one level-of-detail to the next.
This can be used to advertise that this painter supports multiple level-of-details for a given object. The current level-of-detail that is used is determined by the map and is passed back to the IFeaturePainter
via the FeaturePainterContext.getDetailLevel()
method. When this method is not called, level-of-detail is not supported.
All scales smaller than the smallest scale will correspond to detail level '0' (least detailed). All scales larger than the largest scale will correspond to detail level 'detailLevelScales.size()' (most detailed).
detailLevelScales | the switch scales for each level of detail |
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inline |
Indicates whether a feature's style depends on the feature itself.
For example, the feature's color may depend on a certain data property. This value is true by default.
depends | When true, a feature needs to be repainted by the painter when it changes. |
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inline |
Indicates that a feature's style depends on the given state.
For example, the feature's color may change when it is selected. The FeatureState.selected()
is active by default.
featureState | The feature state on which the painter depends. When a feature's state changes to this state, it needs to be repainted by the painter. |
active | The desired state of the given featureState. |