LuciadCPillar C# 2023.1.04
Luciad.Create.Geometries.PatchCreator Class Reference

This class can create patch instances, based on other created geometries. More...

Inheritance diagram for Luciad.Create.Geometries.PatchCreator:
Luciad.Create.Geometries.IGeometryCreator

Public Member Functions

 PatchCreator (Luciad.Create.Geometries.IGeometryCreator delegateCreator)
 
void Dispose ()
 
Luciad.Controllers.EventResult OnEvent (Luciad.Input.IInputEvent inputEvent, Luciad.Create.Features.FeatureCreateContext context)
 Handles the given event, and returns if the event was handled or not. More...
 
void Start (Luciad.Create.Geometries.IGeometryCreateCallback callback, Luciad.Create.Features.FeatureCreateContext context)
 This method is called to start creation. More...
 
Luciad.Controllers.EventResult OnEvent (Luciad.Input.IInputEvent inputEvent, Luciad.Create.Features.FeatureCreateContext context)
 Handles the given event, and returns if the event was handled or not. More...
 
void Start (Luciad.Create.Geometries.IGeometryCreateCallback callback, Luciad.Create.Features.FeatureCreateContext context)
 This method is called to start creation. More...
 

Detailed Description

This class can create patch instances, based on other created geometries.

It is a wrapper class, that takes the result of another IGeometryCreator, and creates a Patch from Ring geometries that are created. If the wrapped creator does not create a Ring, it is left as-is. This creator doesn't consume any events itself, but it delegates the events to the wrapped creator instance. 2020.1

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::PatchCreator.

Constructor & Destructor Documentation

◆ PatchCreator()

Luciad.Create.Geometries.PatchCreator.PatchCreator ( Luciad.Create.Geometries.IGeometryCreator  delegateCreator)
inline

Member Function Documentation

◆ Dispose()

void Luciad.Create.Geometries.PatchCreator.Dispose ( )
inline

◆ OnEvent()

Luciad.Controllers.EventResult Luciad.Create.Geometries.PatchCreator.OnEvent ( Luciad.Input.IInputEvent  inputEvent,
Luciad.Create.Features.FeatureCreateContext  context 
)
inline

Handles the given event, and returns if the event was handled or not.

context

the context, cannot be nullptr

inputEvent

an event, cannot be nullptr

if the event was consumed or not

NullArgumentException

when nullptr is passed.

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::IGeometryCreator::onEvent.

Implements Luciad.Create.Geometries.IGeometryCreator.

◆ Start()

void Luciad.Create.Geometries.PatchCreator.Start ( Luciad.Create.Geometries.IGeometryCreateCallback  callback,
Luciad.Create.Features.FeatureCreateContext  context 
)
inline

This method is called to start creation.

After this call, IGeometryCreator::onEvent can be called. When a IGeometryCreator was started, it can not be started again until it has finished. Implementations of this method are encouraged to throw an exception in that case to signal a programming error by the caller of this method.

context

the context, cannot be nullptr

callback

the callback to signal geometry changes, and whether creation for the geometry has finished, cannot be nullptr.

NullArgumentException

when nullptr is passed.

Warning
C# documentation translation is incomplete. You can find more information in the C++ documentation for luciad::IGeometryCreator::start.

Implements Luciad.Create.Geometries.IGeometryCreator.