Represents the coordinate of a tile in a multilevel tiled structure.
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#include <luciad/models/MultilevelTileCoordinate.h>
Represents the coordinate of a tile in a multilevel tiled structure.
It contains the level, the column, and the row.
This class can be used to identify tiles from, for example, raster models created by:
- Since
- 2022.1
◆ MultilevelTileCoordinate()
constexpr luciad::MultilevelTileCoordinate::MultilevelTileCoordinate |
( |
size_t |
level, |
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size_t |
column, |
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size_t |
row |
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) |
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inlineconstexpr |
Constructor for multilevel tile coordinates.
All three coordinates are required.
◆ operator!=()
◆ operator==()
◆ column
size_t luciad::MultilevelTileCoordinate::column |
The column index of the tile.
◆ level
size_t luciad::MultilevelTileCoordinate::level |
The detail level of the tile.
◆ row
size_t luciad::MultilevelTileCoordinate::row |
The row index of the tile.