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LuciadCPillar 2024.1.02
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Drawing-related concepts like Icons, Color, Image, ... More...
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class | luciad::BackgroundStyle |
This class contains styling properties related to a background (for a label for example). More... | |
class | luciad::Color |
Represents a color based on RGBA (red, green, blue, alpha). More... | |
class | luciad::ColorMap |
This class represents an ordered collection of levels and associated colors. More... | |
class | luciad::IconPainterContext |
Contains context information for painting the icon. More... | |
class | luciad::IIcon |
Represents an icon, that can for example be used when painting point data or labels. More... | |
class | luciad::IIconPainter |
An icon painter can paint an icon as an Image . More... | |
class | luciad::Image |
An image with a width, height and pixel data in a specified pixel format. More... | |
class | luciad::ImageIcon |
Helper class for loading JPEG or PNG files. More... | |
struct | luciad::RelativePosition |
Describes a position relative to an anchor, with a rotation, alignment and offset. More... | |
Drawing-related concepts like Icons, Color, Image, ...
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Represents the horizontal alignment of, for example, icons or labels.
luciad/drawing/HorizontalAlignment.h
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Mipmap filtering is a technique used to reduce the visual artifacts that occurs when a high resolution texture is rendered onto a small surface.
luciad/drawing/MipmapFilteringType.h
The system uses lower resolution textures (mipmaps) to better approximate the exact color.
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Enumeration for the supported pixel formats.
luciad/drawing/PixelFormat.h
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Represents the vertical alignment of, for example, icons or labels.
luciad/drawing/VerticalAlignment.h