LuciadCPillar 2024.0.08
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Provides interaction with the data presented on a Map. More...
Classes | |
class | luciad::HoverEventHandler |
Handler that translates hover gesture events to a hovering operation. More... | |
class | luciad::IController |
An IController implementation interprets received events and triggers an action on the map. More... | |
class | luciad::ISelectionCandidateCallback |
This callback needs to be called to let ISelectionCandidateChooser know which (subset of) features should be selected. More... | |
class | luciad::ISelectionCandidateChooser |
A selection candidate handler has the responsibility to show candidates for selection and let a user choose which feature(s) they want to select. More... | |
class | luciad::PanEventHandler |
Basic gesture handler dedicated to translate drag gesture events to a pan operation. More... | |
class | luciad::RotateEventHandler |
Handler that translates drag gesture events to a rotate operation. More... | |
class | luciad::SelectEventHandler |
Handler that translates click gesture events to a select operation. More... | |
class | luciad::ZoomEventHandler |
Handler that translates scroll or click gesture events to a zoom operation. More... | |
Enumerations | |
enum class | luciad::EventResult { luciad::EventResult::Consumed , luciad::EventResult::NotConsumed } |
This enum can be used to signal if an event was consumed or not. More... | |
enum class | luciad::SelectMode { luciad::SelectMode::Replace , luciad::SelectMode::Invert } |
Selection mode. More... | |
Provides interaction with the data presented on a Map.
See related article.
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Selection mode.
luciad/controllers/SelectEventHandler.h
Replace : only clicked feature are selected, all other features are unselected. Invert : selected state of clicked feature is inverted, all other features keep their state.