LuciadCPillar 2023.1.04
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Allows you to specify which handles are created by this handles provider. More...
#include <luciad/edit/geometries/PointHandlesProvider.h>
Public Member Functions | |
virtual | ~IHandleFactory ()=default |
virtual std::shared_ptr< IEditHandle > | createElevationPointHandle (const std::shared_ptr< Observable< std::shared_ptr< Point > > > &point, const std::shared_ptr< IPointEditAction > &editAction, const std::shared_ptr< FeatureEditContext > &context)=0 |
Creates a handle that allows you to move the Point vertically. More... | |
virtual bool | isElevationPointHandleValid (const std::shared_ptr< IEditHandle > &elevationHandle, const std::shared_ptr< Observable< std::shared_ptr< Point > > > &point, const std::shared_ptr< FeatureEditContext > &context)=0 |
Returns true if the given handle is still valid, or false if it should be removed. More... | |
Allows you to specify which handles are created by this handles provider.
It allows you to
Additional handles can not be added using this factory. The way to do this is to wrap the IEditHandles
provided by PointHandlesProvider
, and to insert additional handles in the IEditHandles::getList
method.
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virtualdefault |
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pure virtual |
Creates a handle that allows you to move the Point vertically.
This method is only called when a 3D Map is used. While the handle is not already present, this method is called whenever the edited geometry changes.
point | the geometry that is being edited |
editAction | the move-point edit action, to be used by the handle. If a constraint was configured on the handles provider, this action applies that constraint when it is executed, providing a PointChange parameter with the translation . |
context | the context |
nullptr
if no handle should be used
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pure virtual |
Returns true if the given handle is still valid, or false if it should be removed.
This method is called whenever the edited geometry changes and allows the factory to dynamically disable or re-create specific edit handles. When this method returns false, the handle is removed and createElevationPointHandle
is called, in case the handle should immediately be re-created. If the handle should remain absent, make sure to also return nullptr
in that method.
elevationHandle | the handle |
point | the Geometry that is being edited |
context | the context |