A callback class that is called when a luciad::IInputEvent
is fired.
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#include <luciad/input/IInputEventCallback.h>
A callback class that is called when a luciad::IInputEvent
is fired.
- Since
- 2020.1
◆ ~IInputEventCallback()
virtual luciad::IInputEventCallback::~IInputEventCallback |
( |
| ) |
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virtualdefault |
◆ create()
static std::shared_ptr< IInputEventCallback > luciad::IInputEventCallback::create |
( |
std::function< void(const std::shared_ptr< IInputEvent > &)> |
function | ) |
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static |
◆ onEvent()
virtual void luciad::IInputEventCallback::onEvent |
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const std::shared_ptr< IInputEvent > & |
inputEvent | ) |
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pure virtual |
Implement this method to handle the returned luciad::IInputEvent
.
- Parameters
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inputEvent | the event, cannot be nullptr . |