Package | Description |
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com.luciad.layers.tileset3d |
Support for rendering of 3D tiles data.
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Modifier and Type | Method and Description |
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.attributes(List<String> attributes)
List of attributes that can be used in the style
expressions . |
TileSet3DLayer.Builder |
TileSet3DLayer.Builder.fadingTime(Duration time)
The time tiles will take to fade in / out when changing their visibility If set to 0, fading of tiles is disabled.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.meshStyle(MeshStyle meshStyle)
Sets the style to use for mesh data.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.model(ITileSet3DModel model)
Sets the 3D tiles model of the layer.
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static TileSet3DLayer.Builder |
TileSet3DLayer.newBuilder()
Creates a new builder for creating a
TileSet3DLayer . |
TileSet3DLayer.Builder |
TileSet3DLayer.Builder.pointCloudStyle(PointCloudStyle pointCloudStyle)
Sets the style to use for point cloud data.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.qualityFactor(double qualityFactor)
Sets the quality factor for the layer.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.textureCompressionEnabled(boolean enabled)
Configure whether to use GPU-compressed textures or not for tiled mesh data.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.title(String title)
Sets the title to use for the layer.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.transparencyEnabled(boolean enabled)
Indicates whether transparent surfaces should be painted transparently.
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TileSet3DLayer.Builder |
TileSet3DLayer.Builder.visible(boolean visible)
Sets whether the layer should be visible initially.
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Constructor and Description |
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Builder(TileSet3DLayer.Builder other) |