Package | Description |
---|---|
com.luciad.controllers |
Provides interaction with the data presented on a Map.
|
com.luciad.create |
Supports interactive creation of Features on the Map.
|
com.luciad.create.features |
Creating features.
|
com.luciad.create.geometries |
Creating geometries for features.
|
com.luciad.edit |
Supports interactive editing of Features on the Map.
|
com.luciad.edit.handles |
Edit handles.
|
com.luciad.input |
Everything that is used as input to interact with the map.
|
com.luciad.input.mouse |
Everything that is used as input to interact with the map using a mouse.
|
com.luciad.input.touch |
Everything that is used as input to interact with the map with a touch device.
|
com.luciad.symbology.military |
Support for MIL-STD 2525 and APP6 symbologies.
|
Class and Description |
---|
ClickEvent
Implementation of
IInputEvent that represents a click event. |
DragEvent
Implementation of
IInputEvent that represents a drag gesture. |
IInputEvent
Base interface for all input events.
|
ScrollEvent
Implementation of
IInputEvent that represents a scroll gesture (for example using the mouse wheel). |
Class and Description |
---|
IInputEvent
Base interface for all input events.
|
Class and Description |
---|
IInputEvent
Base interface for all input events.
|
Class and Description |
---|
IInputEvent
Base interface for all input events.
|
Class and Description |
---|
IInputEvent
Base interface for all input events.
|
ModifierKeys
Utility class that contains the combination of the modifier keys pressed.
|
Class and Description |
---|
EventStatus
Indicates the status of an event.
|
IInputEvent
Base interface for all input events.
|
ModifierKeys
Utility class that contains the combination of the modifier keys pressed.
|
Class and Description |
---|
ButtonState
Possible state of a button or a key.
|
EventStatus
Indicates the status of an event.
|
IInputEvent
Base interface for all input events.
|
KeyCode
Represents a key in the controller API.
|
ModifierKeys
Utility class that contains the combination of the modifier keys pressed.
|
ScreenDistance
This class is used to represent distances between screen locations.
|
ScreenDistanceUnit
Expresses units for length across a display.
|
Class and Description |
---|
ClickEvent
Implementation of
IInputEvent that represents a click event. |
DragEvent
Implementation of
IInputEvent that represents a drag gesture. |
EventStatus
Indicates the status of an event.
|
IInputEvent
Base interface for all input events.
|
IInputEventCallback
A callback class that is called when a
IInputEvent is fired. |
KeyEvent
Implementation of
IInputEvent that represents keyboard input. |
ModifierKeys
Utility class that contains the combination of the modifier keys pressed.
|
ScreenDistance
This class is used to represent distances between screen locations.
|
ScrollEvent
Implementation of
IInputEvent that represents a scroll gesture (for example using the mouse wheel). |
Class and Description |
---|
ClickEvent
Implementation of
IInputEvent that represents a click event. |
DragEvent
Implementation of
IInputEvent that represents a drag gesture. |
EventStatus
Indicates the status of an event.
|
IInputEvent
Base interface for all input events.
|
IInputEventCallback
A callback class that is called when a
IInputEvent is fired. |
ModifierKeys
Utility class that contains the combination of the modifier keys pressed.
|
ScreenDistance
This class is used to represent distances between screen locations.
|
Class and Description |
---|
IInputEvent
Base interface for all input events.
|