Package com.luciad.input
package com.luciad.input
Everything that is used as input to interact with the map.
See related article for an overview of the controller API and how input events are related to it.
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ClassDescriptionPossible state of a button or a key.Implementation of
IInputEvent
that represents a click event.Implementation ofIInputEvent
that represents a drag gesture.Indicates the status of an event.Base interface for all input events.A callback class that is called when aIInputEvent
is fired.Represents a key in the controller API.Implementation ofIInputEvent
that represents keyboard input.Utility class that contains the combination of the modifier keys pressed.This class is used to represent distances between screen locations.Expresses units for length across a display.Implementation ofIInputEvent
that represents a scroll gesture (for example using the mouse wheel).