See: Description
Interface | Description |
---|---|
IInputEvent |
Base interface for all input events.
|
IInputEventCallback |
A callback class that is called when a
IInputEvent is fired. |
Class | Description |
---|---|
ClickEvent |
Implementation of
IInputEvent that represents a click event. |
DragEvent |
Implementation of
IInputEvent that represents a drag gesture. |
KeyCode |
Represents a key in the controller API.
|
KeyEvent |
Implementation of
IInputEvent that represents keyboard input. |
ModifierKeys |
Utility class that contains the combination of the modifier keys pressed.
|
ScreenDistance |
This class is used to represent distances between screen locations.
|
ScrollEvent |
Implementation of
IInputEvent that represents a scroll gesture (for example using the mouse wheel). |
Enum | Description |
---|---|
ButtonState |
Possible state of a button or a key.
|
EventStatus |
Indicates the status of an event.
|
ScreenDistanceUnit |
Expresses units for length across a display.
|
See related article for an overview of the controller API and how input events are related to it.