Provides a generic model for styles.
-
Specifies whether the texture coordinates computed to apply the texture map
should be relative to the bounds of the object or relative to the world.
Returns the enum constant of this class with the specified name.
ILspTexturedStyle.TextureCoordinatesMode.values()
Returns an array containing the constants of this enum class, in
the order they are declared.
Specifies whether the texture coordinates computed to apply the texture map should be
relative to the bounds of the object or not.
Specifies whether the texture coordinates computed to apply the texture map should be
relative to the bounds of the object or not.