Class TLspOnPathLabelingAlgorithm
- All Implemented Interfaces:
ILcdCloneable
,ILspLabelingAlgorithm
,Cloneable
Labeling algorithm that tries to place labels on path. This algorithm checks the painted paths
that are within the view and tries to add label placements to them. It places them on the path.
To do this it first tries to add a label in the middle of the path. Labels on
one path can have a minimal distance, see setMinimumGap
.
There are a few ways to determine on which side of the path the label lies,
see setAlignmentMode
.
The used label painter must be an ILspStampLocationLabelPainter
.
If not, the label will not be placed. The placed label location will be a
TLspStampLabelLocation
.
- Since:
- 2012.0
-
Nested Class Summary
Modifier and TypeClassDescriptionstatic enum
Alignment mode that determines if labels are placed on, outside or inside the paths.Nested classes/interfaces inherited from interface com.luciad.view.lightspeed.label.algorithm.ILspLabelingAlgorithm
ILspLabelingAlgorithm.LabelContext
-
Field Summary
Fields inherited from class com.luciad.view.lightspeed.label.algorithm.discrete.ALspDiscreteLabelingAlgorithm
CONSECUTIVE_LABEL_CONFLICT_FAIL_COUNT_KEY, CONSECUTIVE_LABEL_FAIL_COUNT_KEY, LABEL_ATTEMPT_COUNT_KEY, LABEL_CONFLICT_FAIL_COUNT_KEY, LABEL_FAIL_COUNT_KEY, LABEL_PLACED_COUNT_KEY, TOTAL_LABEL_COUNT_KEY
-
Constructor Summary
ConstructorDescriptionCreate a new on path algorithm that can be used to place labels on or along paths. -
Method Summary
Modifier and TypeMethodDescriptionclone()
MakesObject.clone()
public.protected Iterator
<TLspLabelID> createLabelIterator
(List<TLspLabelID> aLabels, ILspLabelingAlgorithm.LabelContext aLabelContext, ILspLabelConflictChecker aConflictChecker, ILspView aView) Creates a newIterator
that iterates over theTLspLabelID
s.protected ILspLabelPlacementEvaluator
createLabelPlacementEvaluator
(List<TLspLabelID> aLabels, ILspLabelingAlgorithm.LabelContext aLabelContext, ILspLabelConflictChecker aConflictChecker, ILspView aView) Creates a newILspLabelPlacementEvaluator
using the given parameters.protected Iterator
<TLspLabelPlacement> createLabelPlacementIterator
(TLspLabelID aLabel, ALspLabelLocations aCurrentLabelLocations, ILspLabelingAlgorithm.LabelContext aLabelContext, ILspLabelConflictChecker aConflictChecker, ILspView aView) Creates a newIterator
that iterates over theTLspLabelPlacement
s for the given label.double
Returns the additional offset value.Returns the alignment used for the placed labels.int
Returns the maximum number ofTLspLabelPlacement
s tried to place a label.double
Returns the minimum gap between two labels on the same path.double
Returns the minimum length for a clipped path to contain a label.double
Returns the quality setting.boolean
Returns if it is allowed for this algorithm to rotate labels.boolean
Returns if it is allowed for this algorithm to place labels upside down.boolean
Returns if this algorithm reuses the previous label locations.void
setAdditionalOffset
(double aAdditionalOffset) Sets an additional offset value.void
setAlignmentMode
(TLspOnPathLabelingAlgorithm.Alignment aAlignmentMode) Sets the alignment for the placed labels.void
setAllowRotation
(boolean aAllowRotation) Sets if it is allowed for this algorithm to rotate labels.void
setAllowUpsideDown
(boolean aAllowUpsideDown) Sets if it is allowed for this algorithm to place labels upside down.void
setMaximumAttemptCount
(int aMaximumAttemptCount) Sets the maximum number ofTLspLabelPlacement
s tried to place a label.void
setMinimumGap
(double aMinimumGap) Sets the minimum gap between two labels on the same path.void
setMinimumPathLength
(double aMinimumPathLength) Sets the minimum length for a clipped path to contain a label.void
setQuality
(double aQuality) Sets the quality.void
setReusePreviousLocations
(boolean aReusePreviousLocations) When set totrue
, this algorithm will try to reuse the previous label locations.Methods inherited from class com.luciad.view.lightspeed.label.algorithm.discrete.ALspDiscreteLabelingAlgorithm
placeLabels
-
Constructor Details
-
TLspOnPathLabelingAlgorithm
public TLspOnPathLabelingAlgorithm()Create a new on path algorithm that can be used to place labels on or along paths. These paths are created by a default path provider that discretizes the anchor of a label (seeILspLabelPainter.getAnchorObject
) or the domain object if no anchor is defined explicitly.
-
-
Method Details
-
setQuality
public void setQuality(double aQuality) Description copied from class:ALspDiscreteLabelingAlgorithm
Sets the quality. If the quality setting is high, the algorithm will try to place more labels. If it is low, the algorithm will only try to place a small portion of the labels, making label placement faster. Setting the quality to e.g.
0.5
can dramatically improve the label placement performance in some cases.E.g. it is possible that due to the quality setting, this algorithm will only try to place 10% of the labels. This may still result in high quality results, but this depends on the used data. In general, using a lower quality setting will still work well when the data (and its labels) are distributed uniformly over the screen.
By default, the quality is set to
1.0.
- Specified by:
setQuality
in classALspDiscreteLabelingAlgorithm
- Parameters:
aQuality
- the new quality. This is a number in [0, 1].- See Also:
-
getQuality
public double getQuality()Description copied from class:ALspDiscreteLabelingAlgorithm
Returns the quality setting.- Specified by:
getQuality
in classALspDiscreteLabelingAlgorithm
- Returns:
- the quality setting.
- See Also:
-
isReusePreviousLocations
public boolean isReusePreviousLocations()Returns if this algorithm reuses the previous label locations.- Returns:
true
if this algorithm reuses the previous label locations.- See Also:
-
setReusePreviousLocations
public void setReusePreviousLocations(boolean aReusePreviousLocations) When set totrue
, this algorithm will try to reuse the previous label locations. Reusing previous label locations causes the labels to be more stable, i.e. labels don't always move when for example the view is panned, or when objects are selected. This is because label positions are only recalculated when the previous label location has become invalid.When using this option,
getMinimumGap()
will still be respected. Because of this the previous label location will not be reused in some cases.Trying to place a label at the previous label location will count as one attempt out of
getMaximumAttemptCount()
. The previous label location will always be attempted first.The default value is
true
.- Parameters:
aReusePreviousLocations
-true
to enable reusing previous label locations, andfalse
to disable it.- See Also:
-
getMinimumGap
public double getMinimumGap()Returns the minimum gap between two labels on the same path.- Returns:
- the minimum gap between two labels on the same path.
- See Also:
-
setMinimumGap
public void setMinimumGap(double aMinimumGap) Sets the minimum gap between two labels on the same path. This distance is expressed in pixels and should be positive.The default value is 100 pixels.
- Parameters:
aMinimumGap
- the minimal gap between two labels on the same path.
-
getMinimumPathLength
public double getMinimumPathLength()Returns the minimum length for a clipped path to contain a label.- Returns:
- the minimum length for a clipped path to contain a label.
- See Also:
-
setMinimumPathLength
public void setMinimumPathLength(double aMinimumPathLength) Sets the minimum length for a clipped path to contain a label. This length is expressed in pixels and should be positive. When a clipped path has a length smaller than the given length, no label will be placed on it.The default value is 0 pixels, i.e. no path will be excluded from being placed.
- Parameters:
aMinimumPathLength
- the minimal length for a clipped path to contain a label.
-
getMaximumAttemptCount
public int getMaximumAttemptCount()Returns the maximum number ofTLspLabelPlacement
s tried to place a label.- Returns:
- the maximum number of
TLspLabelPlacement
s tried to place a label. - See Also:
-
setMaximumAttemptCount
public void setMaximumAttemptCount(int aMaximumAttemptCount) Sets the maximum number ofTLspLabelPlacement
s tried to place a label. This parameter can be adjusted to tweak the performance of this algorithm. A lower value is more efficient while a higher value allows more placements, and increases the chance that a valid placement is found.By default this value is
8
.- Parameters:
aMaximumAttemptCount
- the maximum number ofTLspLabelPlacement
s tried to place a label.- See Also:
-
getAlignmentMode
Returns the alignment used for the placed labels.- Returns:
- the alignment used for the placed labels.
- See Also:
-
setAlignmentMode
Sets the alignment for the placed labels. In case this value is INSIDE, OUTSIDE, LEFT, RIGHT, ABOVE or BELOW, the label is offset in the direction perpendicular to the path by half of its height and an additional offset ( seegetAdditionalOffset()
).By default, this value is CENTER
- Parameters:
aAlignmentMode
- the alignment for the placed labels.
-
getAdditionalOffset
public double getAdditionalOffset()Returns the additional offset value.- Returns:
- the additional offset value.
- See Also:
-
setAdditionalOffset
public void setAdditionalOffset(double aAdditionalOffset) Sets an additional offset value. This offset is only used when the alignment mode (getAlignmentMode()
) is eitherOUTSIDE
,INSIDE
, LEFT, RIGHT, ABOVE or BELOW. The offset determines the distance in pixels of the label from the path. The given distance should be a positive value.The default value is
1.0
.- Parameters:
aAdditionalOffset
- an additional offset value.
-
isAllowUpsideDown
public boolean isAllowUpsideDown()Returns if it is allowed for this algorithm to place labels upside down.- Returns:
- if it is allowed for this algorithm to place labels upside down.
- See Also:
-
setAllowUpsideDown
public void setAllowUpsideDown(boolean aAllowUpsideDown) Sets if it is allowed for this algorithm to place labels upside down. If set totrue
, there is no restriction on the rotation of the labels. If set tofalse
, labels that are rotated upside down are rotated 180 degrees around their center. In this context, upside down means that the rotation of the label lies between 90 and 270 degrees, assuming that 0 degrees lies at 3 'o clock.The default value is
false
.- Parameters:
aAllowUpsideDown
-true
to allow labels being painted upside done, andfalse
otherwise.- See Also:
-
isAllowRotation
public boolean isAllowRotation()Returns if it is allowed for this algorithm to rotate labels.- Returns:
- if it is allowed for this algorithm to rotate labels.
- See Also:
-
setAllowRotation
public void setAllowRotation(boolean aAllowRotation) Sets if it is allowed for this algorithm to rotate labels. If set totrue
, labels will be rotated in order to follow the path. If set tofalse
, labels will not be rotated, and will be placed on the path.The default value is
true
.- Parameters:
aAllowRotation
-true
to allow labels to be rotated, andfalse
otherwise.- See Also:
-
clone
Description copied from interface:ILcdCloneable
Makes
When for example extending fromObject.clone()
public.java.lang.Object
, it can be implemented like this:public Object clone() { try { return super.clone(); } catch ( CloneNotSupportedException e ) { // Cannot happen: extends from Object and implements Cloneable (see also Object.clone) throw new RuntimeException( e ); } }
- Specified by:
clone
in interfaceILcdCloneable
- Overrides:
clone
in classALspDiscreteLabelingAlgorithm
- See Also:
-
createLabelIterator
protected Iterator<TLspLabelID> createLabelIterator(List<TLspLabelID> aLabels, ILspLabelingAlgorithm.LabelContext aLabelContext, ILspLabelConflictChecker aConflictChecker, ILspView aView) Description copied from class:ALspDiscreteLabelingAlgorithm
Creates a newIterator
that iterates over theTLspLabelID
s. The abstract algorithm will continue iterating overTLspLabelID
s as long asIterator.hasNext()
returnstrue
. When it returnsfalse
, no more label placements will be tried, andplaceLabels
returns.Iterator.hasNext()
should always be called before callingIterator.next()
, and if it returnstrue
,Iterator.next()
should never returnnull
.The implementation of this method should be as independent as possible. It should not rely on
createLabelPlacementIterator
orcreateLabelPlacementEvaluator
. Not respecting this might result in unexpected behaviour when wrapping or extending this class.Override this method to provide a custom implementation.
- Specified by:
createLabelIterator
in classALspDiscreteLabelingAlgorithm
- Parameters:
aLabels
- a list of labels that need to be placed.aLabelContext
- the label info object.aConflictChecker
- the conflict checker to be used when evaluating placements.aView
- the view.- Returns:
- a new
Iterator
that iterates overTLspLabelID
s.
-
createLabelPlacementIterator
protected Iterator<TLspLabelPlacement> createLabelPlacementIterator(TLspLabelID aLabel, ALspLabelLocations aCurrentLabelLocations, ILspLabelingAlgorithm.LabelContext aLabelContext, ILspLabelConflictChecker aConflictChecker, ILspView aView) Description copied from class:ALspDiscreteLabelingAlgorithm
Creates a newIterator
that iterates over theTLspLabelPlacement
s for the given label. The abstract algorithm will continue iterating overTLspLabelPlacement
s as long asIterator.hasNext()
returnstrue
. When it returnsfalse
, a new label will be tried.Iterator.hasNext()
should always be called before callingIterator.next()
, and if it returnstrue
,Iterator.next()
should never returnnull
.The implementation of this method should be as independent as possible. It should not rely on
createLabelIterator
orcreateLabelPlacementEvaluator
. Not respecting this might result in unexpected behaviour when wrapping or extending this class.The returned
TLspLabelPlacement
should be correctly initialized, that is it should at least be able to return a valid label location, bounds rectangle and bounds rotation. It should also reference its correspondingTLspLabelID
.Override this method to provide a custom implementation.
- Specified by:
createLabelPlacementIterator
in classALspDiscreteLabelingAlgorithm
- Parameters:
aLabel
- the identifier for which an iterator should be created.aCurrentLabelLocations
- an ALspLabelLocations object containing locations for the currently placed labels.aLabelContext
- the label info object.aConflictChecker
- the conflict checker to be used when evaluating placements.aView
- the view.- Returns:
- a new
Iterator
that iterates overTLspLabelPlacement
s.
-
createLabelPlacementEvaluator
protected ILspLabelPlacementEvaluator createLabelPlacementEvaluator(List<TLspLabelID> aLabels, ILspLabelingAlgorithm.LabelContext aLabelContext, ILspLabelConflictChecker aConflictChecker, ILspView aView) Description copied from class:ALspDiscreteLabelingAlgorithm
Creates a newILspLabelPlacementEvaluator
using the given parameters. It evaluates the placements returned bycreateLabelPlacementIterator
, and returns aPlacementResult
to denote if the placement should be used for its label or not.The following actions are undertaken for the following placement results :
PlacementResult.SUCCESS
: the given placement will be used for its label, it will be added to the list of placed representations, and it will be added to the givenILspLabelConflictChecker
. After that,ILspLabelPlacementEvaluator.placementApplied
will be called and no more placements are tried for the label.PlacementResult.FALLBACK
: the abstract algorithm will try to find an other placements which returnsPlacementResult.SUCCESS
. When no such placement is found, this placement will be added to the list of placed labels, and it will be added to the givenILspLabelConflictChecker
. After that,ILspLabelPlacementEvaluator.placementApplied
will be called.PlacementResult.TRY_NEW_PLACEMENT
: the abstract algorithm will try to find an other placement which returnsPlacementResult.SUCCESS
orPlacementResult.FALLBACK
. When no such placement is found,ILspLabelPlacementEvaluator.noPlacementApplied
is called.PlacementResult.FAILED
: the abstract algorithm will immediately callILspLabelPlacementEvaluator.noPlacementApplied
and will not try to find other placements for the label.
Override this method to provide a custom implementation.
- Specified by:
createLabelPlacementEvaluator
in classALspDiscreteLabelingAlgorithm
- Parameters:
aLabels
- a list of labels.aLabelContext
- the label info object.aConflictChecker
- the conflict checker to be used when evaluating placements.aView
- the view- Returns:
- a new
ILspLabelPlacementEvaluator
. - See Also:
-