Package com.luciad.view.lightspeed.editor.handle
package com.luciad.view.lightspeed.editor.handle
Defines the concept of edit handles and provides a number of implementations that can be used by
editors
.- Since:
- 2012.0
-
ClassDescriptionConvenience handle class that separates the handling of AWT events into 3 steps.Base class for handles that are used to create and initialize new domain objects.A create handle that dynamically adds handles.An edit handle is a widget that manipulates a domain object or some part of that object.The base class for all handles related to editing.An abstract base class for handles that can work on a collection of objects.Implementation of a handle that is activated when an object is touched.Base implementation of a handle that allows resizing or scaling of domain objects by dragging their outline.A multi object translation handle works on multiple objects.A custom AWT event that indicates that the current create step can be stopped and the next, if any, can be started.A custom JavaFX event that indicates that the current create step can be stopped and the next, if any, can be started.An edit handle that allows the user to modify a 3D object's height above the terrain by dragging it.A handle that allows translation of a whole object by touching and dragging.Base implementation of a handle that allows a point to be set with a single click.Base implementation of a handle that allows a point to be moved/dragged around.An edit handle that allows the user to translate a 3D shape, by dragging the projected shape across the terrain.A handle used to create objects.