Uses of Class
com.luciad.view.lightspeed.camera.ALspViewXYZWorldTransformation
Packages that use ALspViewXYZWorldTransformation
Package
Description
This package provides two abstract base classes which can be used to create Lightspeed specific camera linkers:
ALcyLspCameraLinker2D and ALcyLspCameraLinker3D.Provides support for OpenGL-based 2D and 3D visualization of data.
Contains view world transformations.
Provides utilities for performing geometric operations, such as
visibility culling and intersection tests.
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Uses of ALspViewXYZWorldTransformation in com.luciad.lucy.map.cameralinking.lightspeed
Methods in com.luciad.lucy.map.cameralinking.lightspeed with parameters of type ALspViewXYZWorldTransformationModifier and TypeMethodDescriptionprotected booleanALcyLspCameraLinker2D.isValidViewXYZWorldTransformation(ALspViewXYZWorldTransformation aTransformation) protected booleanALcyLspCameraLinker3D.isValidViewXYZWorldTransformation(ALspViewXYZWorldTransformation aTransformation) -
Uses of ALspViewXYZWorldTransformation in com.luciad.view.lightspeed
Methods in com.luciad.view.lightspeed that return ALspViewXYZWorldTransformationModifier and TypeMethodDescriptionALspAWTView.getViewXYZWorldTransformation()ILspView.getViewXYZWorldTransformation()Returns the transformation that is used to transform from view coordinates to world coordinates and vice versa.TLspContext.getViewXYZWorldTransformation()Returns the transformation that should be used to transform world points to view points or vice versa.TLspExternalView.getViewXYZWorldTransformation()Deprecated.TLspFXView.getViewXYZWorldTransformation()TLspOffscreenView.getViewXYZWorldTransformation()Methods in com.luciad.view.lightspeed with parameters of type ALspViewXYZWorldTransformationModifier and TypeMethodDescriptionvoidALspAWTView.setViewXYZWorldTransformation(ALspViewXYZWorldTransformation aViewXYZWorldTransformation) voidILspView.setViewXYZWorldTransformation(ALspViewXYZWorldTransformation aViewXYZWorldTransformation) Sets the transformation that is used to transform from view coordinates to world coordinates and vice versa.voidTLspExternalView.setViewXYZWorldTransformation(ALspViewXYZWorldTransformation aViewXYZWorldTransformation) Deprecated.voidTLspFXView.setViewXYZWorldTransformation(ALspViewXYZWorldTransformation aViewXYZWorldTransformation) voidTLspOffscreenView.setViewXYZWorldTransformation(ALspViewXYZWorldTransformation aViewXYZWorldTransformation) -
Uses of ALspViewXYZWorldTransformation in com.luciad.view.lightspeed.camera
Classes in com.luciad.view.lightspeed.camera with type parameters of type ALspViewXYZWorldTransformationSubclasses of ALspViewXYZWorldTransformation in com.luciad.view.lightspeed.cameraModifier and TypeClassDescriptionclassOrthographic world-to-view transformation.classAnALspViewXYZWorldTransformationwhich provides 3D perspective projection for anILspView.Methods in com.luciad.view.lightspeed.camera that return ALspViewXYZWorldTransformationModifier and TypeMethodDescriptionALspViewXYZWorldTransformation.clone()Returns a deep clone of this transformation.abstract ALspViewXYZWorldTransformationALspViewXYZWorldTransformation.getImmutableClone()Returns an immutable deep clone of this transformationMethods in com.luciad.view.lightspeed.camera with parameters of type ALspViewXYZWorldTransformationModifier and TypeMethodDescriptionabstract voidALspViewXYZWorldTransformation.set(ALspViewXYZWorldTransformation aOther) Sets this view transformation's properties to be equal to the other one.voidTLspViewXYZWorldTransformation2D.set(ALspViewXYZWorldTransformation aOther) Sets this view transformation's properties to be equal to the other one.voidTLspViewXYZWorldTransformation3D.set(ALspViewXYZWorldTransformation aOther) Sets this view transformation's properties to be equal to the other one. -
Uses of ALspViewXYZWorldTransformation in com.luciad.view.lightspeed.geometry
Methods in com.luciad.view.lightspeed.geometry with parameters of type ALspViewXYZWorldTransformationModifier and TypeMethodDescriptionstatic TLspFrustumTLspFrustum.createFromViewRectangle(Rectangle aViewRectangle, ALspViewXYZWorldTransformation aViewXYZWorldTransformation) Creates a frustum, based on the given rectangle in view coordinates and the given view to world transformation.