Class TLspHypsometricOrientationAngleShader.Builder<B extends TLspHypsometricOrientationAngleShader.Builder<B>>
java.lang.Object
com.luciad.tea.lightspeed.hypsometry.ALspHypsometricShader.Builder<B>
com.luciad.tea.lightspeed.hypsometry.ALspHypsometric2DDirectionShader.Builder<B>
com.luciad.tea.lightspeed.hypsometry.TLspHypsometricOrientationAngleShader.Builder<B>
- Enclosing class:
TLspHypsometricOrientationAngleShader
public static class TLspHypsometricOrientationAngleShader.Builder<B extends TLspHypsometricOrientationAngleShader.Builder<B>>
extends ALspHypsometric2DDirectionShader.Builder<B>
Builder for orientation angle shaders.
The default shader has a reference direction in the positive y direction.
- Since:
- 2012.0
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Method Summary
Methods inherited from class com.luciad.tea.lightspeed.hypsometry.ALspHypsometric2DDirectionShader.Builder
all, referenceDirection
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Method Details
-
build
Description copied from class:ALspHypsometricShader.Builder
Builds the shader with the set parameters.- Specified by:
build
in classALspHypsometric2DDirectionShader.Builder<B extends TLspHypsometricOrientationAngleShader.Builder<B>>
- Returns:
- the resulting shader
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