Optional
horizontalFOVThe horizontal field-of-view of the pinhole projection, in degrees. Defaults to 90. You can derive a horizontal FOV from a vertical FOV, using the aspect ratio of the image (width/height) as follows:
const horizontalFOV = 2 * Math.atan(Math.tan( verticalFOV / 2) * (width / height))
See https://en.wikipedia.org/wiki/Field_of_view_in_video_games for more details.
The type of the projection: PanoramicImageProjectionType.PINHOLE
Since
2020.1