Package | Description |
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com.luciad.view.lightspeed.style |
Provides a generic model for styles.
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Modifier and Type | Class and Description |
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static class |
TLspFillStyle.Builder<B extends TLspFillStyle.Builder<B>>
Builder used to create fill styles.
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static class |
TLspLineStyle.Builder<B extends TLspLineStyle.Builder<B>>
Builder for line styles.
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static class |
TLspPinLineStyle.Builder<B extends TLspPinLineStyle.Builder<B>>
Builder for pin line styles.
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Modifier and Type | Method and Description |
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.repeatTexture(boolean aRepeatTexture)
Specifies whether the texture map should be repeated (tiled) or not.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.rotateTexture(double aAlpha)
Rotates the texture.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.scaleTexture(double aSX,
double aSY,
double aSZ)
Scales the texture.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.texture(RenderedImage aTexture)
Specifies the image to be used as a texture map.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.textureCoordinatesMode(ILspTexturedStyle.TextureCoordinatesMode aMode)
Specifies whether the texture coordinates computed to apply the texture map should be
relative to the bounds of the object or not.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.textureInterpolationType(ELcdInterpolationType aInterpolationType)
Specifies whether linear or nearest neighbor interpolation should be
used for the texture.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.textureMatrix(double[] aTextureMatrix)
Specifies the 4x4 matrix that should be applied to the texture coordinates when mapping the
texture given by this style.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.textureObject(ALsp2DTextureObject aTextureObject)
Specifies the texture object to be used.
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ILspTexturedStyle.Builder |
ILspTexturedStyle.Builder.translateTexture(double aDX,
double aDY,
double aDZ)
Translates the textures.
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