Class TLspHypsometricOrientationShader


public class TLspHypsometricOrientationShader extends ALspHypsometric2DDirectionShader
A shader that computes the cosine of the angle between a given reference direction in the xy plane and the direction of steepest descent. The values lie in the range [-1, 1].

This shader provides similar results to the TLcdHypsometricOrientation.

Since:
2012.0