Class TLspHypsometricOrientationAngleShader


public class TLspHypsometricOrientationAngleShader extends ALspHypsometric2DDirectionShader
A shader that computes the angle between a given reference direction in the xy plane and the direction of steepest descent. The angle is expressed in radians, counter-clockwise, over the full circle [0, 2*pi].
Since:
2012.0