Package com.luciad.layers.styles
package com.luciad.layers.styles
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ClassDescriptionThis class contains styling properties that determine how bloom is applied to individual shapes and objects.A builder class for creating bloom styles.An enumeration to describe facet culling used for
meshes.This class contains styling properties to determine how an area is filled.A builder class for creating fill styles.This class contains styling properties to determine how 3D Gaussian splats are painted.A builder class for creating Gaussian splats styles.Style for line-of-sight (LOS) features.Builder for line-of-sight (LOS) styles.This class contains styling properties to determine how a line is painted.A builder class for creating line styles.This class contains styling properties to determine how a mesh is painted.A builder class for creating mesh styles.An enumeration describing when an object should be painted in 3D in relation to other 3D data.This class contains styling properties to determine how a label is placed on a path.A builder class for creating anOnPathLabelStyle.This class contains styling properties to determine how a parameterized area is filled.A builder class for creating fill styles.This class contains styling properties to determine how a parameterized line is drawn.A builder class for creating line styles.An enumeration describing the position of a label wrt a path.Shading model that applies physically based rendering (PBR) to a mesh.Builderfor aPbrShadingModel.This class contains styling properties that can be used to configure pins for labels, seeFeatureCanvas.LabelDrawCommand#pinStyle.A builder class for creating pin styles that can be set up to labels, seeFeatureCanvas.LabelDrawCommand#pinStyle.Possible positions for the end of the pin.A class representing how point cloud data should be styled.A builder class for creating point cloud styles.Style for projected imagery: single images, video, and panoramas.Builder forProjectedImageryStyle.Determines onto which surfaces projected imagery is projected.Style for rasters.Builder for raster styles.Base class for a shading model that determines how an object, such as a mesh or 3D icon, is shaded.Shading model that applies simple, non-physically-based lighting to a mesh.Builderfor aSimpleShadingModel.