Uses of Interface
com.luciad.view.lightspeed.style.ILspTexturedStyle.Builder
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Uses of ILspTexturedStyle.Builder in com.luciad.view.lightspeed.style
Modifier and TypeClassDescriptionstatic class
TLspFillStyle.Builder<B extends TLspFillStyle.Builder<B>>
Builder used to create fill styles.static class
TLspLineStyle.Builder<B extends TLspLineStyle.Builder<B>>
Builder for line styles.static class
TLspPinLineStyle.Builder<B extends TLspPinLineStyle.Builder<B>>
Builder for pin line styles.Modifier and TypeMethodDescriptionILspTexturedStyle.Builder.repeatTexture
(boolean aRepeatTexture) Specifies whether the texture map should be repeated (tiled) or not.ILspTexturedStyle.Builder.rotateTexture
(double aAlpha) Rotates the texture.ILspTexturedStyle.Builder.scaleTexture
(double aSX, double aSY, double aSZ) Scales the texture.ILspTexturedStyle.Builder.texture
(RenderedImage aTexture) Specifies the image to be used as a texture map.ILspTexturedStyle.Builder.textureCoordinatesMode
(ILspTexturedStyle.TextureCoordinatesMode aMode) Specifies whether the texture coordinates computed to apply the texture map should be relative to the bounds of the object or not.ILspTexturedStyle.Builder.textureInterpolationType
(ELcdInterpolationType aInterpolationType) Specifies whether linear or nearest neighbor interpolation should be used for the texture.ILspTexturedStyle.Builder.textureMatrix
(double[] aTextureMatrix) Specifies the 4x4 matrix that should be applied to the texture coordinates when mapping the texture given by this style.ILspTexturedStyle.Builder.textureObject
(ALsp2DTextureObject aTextureObject) Specifies the texture object to be used.ILspTexturedStyle.Builder.translateTexture
(double aDX, double aDY, double aDZ) Translates the textures.