Uses of Package
com.luciad.view.lightspeed.label
Package
Description
Handles the labeling of realtime data for lightspeed layers.
Provides support for OpenGL-based 2D and 3D visualization of data.
Handles the placement of labels in a view.
Handles labeling algorithms.
Handles discrete labeling algorithms.
This package defines all interfaces and abstract base classes related to
ILspStyler
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ClassDescriptionThis interface defines methods to check if adding label placements causes conflicts, depending on other label placement, obstacles and the view.A label placement defines a location of a label.
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ClassDescriptionThis interface defines methods to retrieve and manipulate label locations.
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ClassDescriptionThis interface defines methods to check if adding label placements causes conflicts, depending on other label placement, obstacles and the view.This class represents a conflict.Provider of
TLspLabelObstacle
objects: locations where labels should not be placed.This interface defines methods to retrieve and manipulate label locations.This label conflict checker implementsILcdLabelConflictChecker
by checking if a given label placements overlaps with other placements, label obstacles or the view bounds by calculating their intersection analytically.An obstacle: a location where label placement should be avoided.A label placement defines a location of a label.ThisILspLabelConflictChecker
does not check if placements overlap with other placements. -
ClassDescriptionThis interface defines methods to check if adding label placements causes conflicts, depending on other label placement, obstacles and the view.A label placement defines a location of a label.
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ClassDescriptionThis interface defines methods to check if adding label placements causes conflicts, depending on other label placement, obstacles and the view.This class represents a conflict.A label placement defines a location of a label.
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