Package com.luciad.earth.metadata
package com.luciad.earth.metadata
Provides tools to create and update 3D terrain repositories. 3D terrain can be
generated based on terrain metadata, which is a collection of source assets
such as elevation models and rasters.
TLcdEarthAssetModelCodec
can be used to
encode and decode terrain metadata. Once the metadata is built, it can be used
as input to TLcdEarthTileRepositoryPreprocessor
,
which will synchronize a terrain repository with its corresponding metadata.
- Since:
- 8.1
-
ClassDescriptionRepresents a single item of source data for use with the 3D terrain preprocessor.An
ILcdEarthAsset
that represents raster data.Default implementation ofILcdEarthAsset
.Descriptor for models containingILcdEarthAsset
objects.A raster asset that is limited to the area covered by a clipping shape.Default implementation ofILcdEarthRasterAsset
.