The EDL color defines the color of the shade.
Note that the alpha component of the color is ignored so the color will be fully opaque.The EDL strength is a factor to make the shading effect more or less pronounced. A value between 0 and 1 will soften the shade, a value greater than 1 will harden the shade.
The EDL window defines how many surrounding pixels will be taken into account.
Example
Note that transparent features are not affected by this effect.map.effect.eyeDomeLighting = { window: 2, strength: 0.5 }
2020.0