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In the KML Specification, a Ground Overlay is an entity that contains raster data in the form of an image reference and bounding area.

When a KML file is loaded which contains a ground overlay element, a "KMLGroundOverlay" event will be emitted on KMLModel and KMLCodec. To add a layer for a ground overlay element to the map, you need to register a callback on KMLModel or KMLCodec for this event. In this callback you can create a layer for the ground overlay by using createGroundOverlayLayer.

Create a RasterTileSetLayer from a KMLGroundOverlayFeature

    createGroundOverlayLayer(map, groundOverlay).then(layer => {
        // Add the layer to the map
        map.layerTree.addChild(layer);
    });
since

2020.1

Hierarchy

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Constructors

Private constructor

Accessors

id

  • get id(): string | number
  • set id(value: number | string): void
  • The unique identifier of the Feature. This unique id must uniquely identify the Feature within the context of a model, ie.within the context of a luciad.model.feature.FeatureModel.

    Returns string | number

  • The unique identifier of the Feature. This unique id must uniquely identify the Feature within the context of a model, ie.within the context of a luciad.model.feature.FeatureModel.

    Parameters

    • value: number | string

    Returns any

properties

shape

  • get shape(): Shape | null
  • set shape(shape: Shape | null): void
  • The shape of the feature

    Returns Shape | null

  • The shape of the feature

    Parameters

    Returns any

Methods

copy

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