LuciadRIA visualizes 2D and 3D icons differently. For example, it displays 3D positions of flights right where they are, but it positions 2D placemarks on the terrain.
LuciadRIA automatically drapes icons for 2D points. Draped icons don’t look as crisp as non-draped icons, which LuciadRIA displays as billboard rectangles aligned with your screen.
If you prefer non-draped icons, you can change the default draping behavior: use the
draped flag in
IconStyle to explicitly turn off draping.
This is similar to how you turn off draping for lines and areas.
To prevent that your non-draped icons get stuck halfway down the terrain, LuciadRIA automatically pushes the icon up when the map pitches towards the horizon.
Also note that LuciadRIA automatically moves icons for shapes defined with an above-ground vertical reference up or down when the terrain detail changes.
These figures are examples:
Figure 1 shows an icon positioned on the terrain. When the 3D map tilts, LuciadRIA automatically pushes the icon up to prevent an intersection with the terrain. The red dot marks the actual point position. The icon also moves up and down to follow the loaded terrain, so that it always remains positioned on top of the terrain.Figure 1. An icon positioned on the terrain
Figure 2 shows an icon anchored at the bottom, positioned on the terrain. When the view tilts, LuciadRIA doesn’t need to push the icon up as it does not intersect the terrain anyway. The icon still moves up and down to follow the loaded terrain.Figure 2. An icon anchored at the bottom
Figure 3 shows an airplane in the air. LuciadRIA doesn’t need to push or move the icon because it has an absolute position. The terrain can hide the icon if its position is below the loaded terrain.Figure 3. An icon in the air
Figure 4 shows a large icon draped on top of the terrain. This is useful for large icons, or if you don’t want icons to shift when the map tilts.Figure 4. A draped icon
LuciadRIA can automatically rotate icons so that they point to the heading of your domain objects.
You can use
IconStyle.heading to rotate objects moving in a certain direction, such as airplane icons moving along a trajectory.
LuciadRIA rotates your icons in any map reference, even when the map rotates in 2D or tilts in 3D.
For more details, see the API reference documentation of