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LuciadLightspeed
2022.0.06

Package com.luciad.view.lightspeed.util.opengl.rendertarget

Describes the concept of a "render target", which is the destination framebuffer of OpenGL rendering operation.

See: Description

Package com.luciad.view.lightspeed.util.opengl.rendertarget Description

Describes the concept of a "render target", which is the destination framebuffer of OpenGL rendering operation. Each ILspView has a stack of render targets, the bottom of which corresponds to the view's main framebuffer. Each render target is represented by an ILspRenderTarget. If a painter wants, for instance, to render into a texture rather than into the main framebuffer, it can do so by pushing a TLspTextureRenderTarget onto the view's render target stack. When the painter is done rendering into the texture, it pops the render target so that further rendering is again done into the main framebuffer.
Since:
2012.0
Skip navigation links
LuciadLightspeed
2022.0.06